(965c31410a) Unstable v0.10.4.0

This commit is contained in:
Juan Pablo Arce
2020-07-21 08:57:50 -03:00
parent 4f8bd39789
commit 33d3a41104
546 changed files with 45952 additions and 25762 deletions
@@ -0,0 +1,112 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using Microsoft.Xna.Framework;
namespace Barotrauma
{
internal class NPCSet : IDisposable
{
private static List<NPCSet>? Sets { get; set; }
private string Identifier { get; }
private readonly List<HumanPrefab> Humans = new List<HumanPrefab>();
private bool Disposed { get; set; }
private NPCSet(XElement element, string filePath)
{
Identifier = element.GetAttributeString("identifier", string.Empty);
foreach (XElement npcElement in element.Elements())
{
Humans.Add(new HumanPrefab(npcElement, filePath));
}
}
public static HumanPrefab? Get(string identifier, string npcidentifier)
{
HumanPrefab prefab = Sets.Where(set => set.Identifier == identifier).SelectMany(npcSet => npcSet.Humans.Where(npcSetHuman => npcSetHuman.Identifier == npcidentifier)).FirstOrDefault();
if (prefab == null)
{
DebugConsole.ThrowError($"Could not find human prefab \"{npcidentifier}\" from \"{identifier}\".");
return null;
}
return new HumanPrefab(prefab.Element, prefab.FilePath);
}
public static void LoadSets()
{
Sets?.ForEach(set => set.Dispose());
Sets = new List<NPCSet>();
IEnumerable<ContentFile> files = GameMain.Instance.GetFilesOfType(ContentType.NPCSets);
foreach (ContentFile file in files)
{
XDocument doc = XMLExtensions.TryLoadXml(file.Path);
XElement? rootElement = doc?.Root;
if (doc == null || rootElement == null) { continue; }
if (doc.Root.IsOverride())
{
Sets.Clear();
DebugConsole.NewMessage($"Overriding all NPC sets with '{file.Path}'", Color.Yellow);
}
foreach (XElement element in rootElement.Elements())
{
bool isOverride = element.IsOverride();
XElement sourceElement = isOverride ? element.FirstElement() : element;
string elementName = sourceElement.Name.ToString().ToLowerInvariant();
string identifier = sourceElement.GetAttributeString("identifier", null);
if (string.IsNullOrWhiteSpace(identifier))
{
DebugConsole.ThrowError($"No identifier defined for the NPC set config '{elementName}' in file '{file.Path}'");
continue;
}
var existingParams = Sets.Find(set => set.Identifier == identifier);
if (existingParams != null)
{
if (isOverride)
{
DebugConsole.NewMessage($"Overriding NPC set config '{identifier}' using the file '{file.Path}'", Color.Yellow);
Sets.Remove(existingParams);
}
else
{
DebugConsole.ThrowError($"Duplicate NPC set config: '{identifier}' defined in {elementName} of '{file.Path}'");
continue;
}
}
Sets.Add(new NPCSet(element, file.Path));
}
}
}
private void Dispose(bool disposing)
{
if (!Disposed)
{
if (disposing)
{
Humans.Clear();
}
}
Disposed = true;
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
}
@@ -0,0 +1,174 @@
using Barotrauma.Extensions;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma
{
class OutpostGenerationParams : ISerializableEntity
{
public static List<OutpostGenerationParams> Params { get; private set; }
public string Name { get; private set; }
public string Identifier { get; private set; }
private readonly List<string> allowedLocationTypes = new List<string>();
/// <summary>
/// Identifiers of the location types this outpost can appear in. If empty, can appear in all types of locations.
/// </summary>
public IEnumerable<string> AllowedLocationTypes
{
get { return allowedLocationTypes; }
}
[Serialize(10, isSaveable: true), Editable(MinValueInt = 1, MaxValueInt = 50)]
public int TotalModuleCount
{
get;
set;
}
[Serialize(200.0f, isSaveable: true), Editable(MinValueFloat = 0.0f, MaxValueFloat = 1000.0f)]
public float MinHallwayLength
{
get;
set;
}
private readonly Dictionary<string, int> moduleCounts = new Dictionary<string, int>();
public IEnumerable<KeyValuePair<string, int>> ModuleCounts
{
get { return moduleCounts; }
}
private readonly List<List<HumanPrefab>> humanPrefabLists = new List<List<HumanPrefab>>();
public Dictionary<string, SerializableProperty> SerializableProperties { get; private set; }
private OutpostGenerationParams(XElement element, string filePath)
{
Identifier = element.GetAttributeString("identifier", "");
Name = element.GetAttributeString("name", Identifier);
allowedLocationTypes = element.GetAttributeStringArray("allowedlocationtypes", Array.Empty<string>()).ToList();
SerializableProperties = SerializableProperty.DeserializeProperties(this, element);
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "modulecount":
string moduleFlag = (subElement.GetAttributeString("flag", null) ?? subElement.GetAttributeString("moduletype", "")).ToLowerInvariant();
moduleCounts[moduleFlag] = subElement.GetAttributeInt("count", 0);
break;
case "npcs":
humanPrefabLists.Add(new List<HumanPrefab>());
foreach (XElement npcElement in subElement.Elements())
{
string from = npcElement.GetAttributeString("from", string.Empty);
// ReSharper disable once ConvertIfStatementToConditionalTernaryExpression
if (!string.IsNullOrWhiteSpace(from))
{
HumanPrefab prefab = NPCSet.Get(from, npcElement.GetAttributeString("identifier", string.Empty));
if (prefab != null)
{
humanPrefabLists.Last().Add(prefab);
}
}
else
{
humanPrefabLists.Last().Add(new HumanPrefab(npcElement, filePath));
}
}
break;
}
}
}
public int GetModuleCount(string moduleFlag)
{
if (string.IsNullOrEmpty(moduleFlag) || moduleFlag == "none") { return int.MaxValue; }
return moduleCounts.ContainsKey(moduleFlag) ? moduleCounts[moduleFlag] : 0;
}
public void SetModuleCount(string moduleFlag, int count)
{
if (string.IsNullOrEmpty(moduleFlag) || moduleFlag == "none") { return; }
if (count <= 0)
{
moduleCounts.Remove(moduleFlag);
}
else
{
moduleCounts[moduleFlag] = count;
}
}
public void SetAllowedLocationTypes(IEnumerable<string> allowedLocationTypes)
{
this.allowedLocationTypes.Clear();
foreach (string locationType in allowedLocationTypes)
{
if (locationType.Equals("any", StringComparison.OrdinalIgnoreCase)) { continue; }
this.allowedLocationTypes.Add(locationType);
}
}
public IEnumerable<HumanPrefab> GetHumanPrefabs(Rand.RandSync randSync)
{
if (humanPrefabLists == null || !humanPrefabLists.Any()) { return Enumerable.Empty<HumanPrefab>(); }
return humanPrefabLists.GetRandom(randSync);
}
public static void LoadPresets()
{
Params = new List<OutpostGenerationParams>();
var files = GameMain.Instance.GetFilesOfType(ContentType.OutpostConfig);
foreach (ContentFile file in files)
{
XDocument doc = XMLExtensions.TryLoadXml(file.Path);
if (doc?.Root == null) { continue; }
var mainElement = doc.Root;
if (doc.Root.IsOverride())
{
Params.Clear();
DebugConsole.NewMessage($"Overriding all outpost generation parameters with '{file.Path}'", Color.Yellow);
}
foreach (XElement element in mainElement.Elements())
{
bool isOverride = element.IsOverride();
XElement sourceElement = isOverride ? element.FirstElement() : element;
string elementName = sourceElement.Name.ToString().ToLowerInvariant();
string identifier = sourceElement.GetAttributeString("identifier", null);
if (string.IsNullOrWhiteSpace(identifier))
{
DebugConsole.ThrowError($"No identifier defined for the outpost config '{elementName}' in file '{file.Path}'");
continue;
}
var existingParams = Params.Find(p => p.Identifier == identifier);
if (existingParams != null)
{
if (isOverride)
{
DebugConsole.NewMessage($"Overriding outpost config '{identifier}' using the file '{file.Path}'", Color.Yellow);
Params.Remove(existingParams);
}
else
{
DebugConsole.ThrowError($"Duplicate outpost config: '{identifier}' defined in {elementName} of '{file.Path}'");
continue;
}
}
Params.Add(new OutpostGenerationParams(element, file.Path));
}
}
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,167 @@
using Barotrauma.Items.Components;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma
{
class OutpostModuleInfo : ISerializableEntity
{
[Flags]
public enum GapPosition
{
None = 0,
Right = 1,
Left = 2,
Top = 4,
Bottom = 8
}
private readonly HashSet<string> moduleFlags = new HashSet<string>();
public IEnumerable<string> ModuleFlags
{
get { return moduleFlags; }
}
private readonly HashSet<string> allowAttachToModules = new HashSet<string>();
public IEnumerable<string> AllowAttachToModules
{
get { return allowAttachToModules; }
}
private readonly HashSet<string> allowedLocationTypes = new HashSet<string>();
public IEnumerable<string> AllowedLocationTypes
{
get { return allowedLocationTypes; }
}
[Serialize(100, isSaveable: true, description: "How many instances of this module can be used in one outpost."), Editable]
public int MaxCount { get; set; }
[Serialize(10.0f, isSaveable: true, description: "How likely it is for the module to get picked when selecting from a set of modules during the outpost generation."), Editable]
public float Commonness { get; set; }
[Serialize(GapPosition.None, isSaveable: true, description: "Which sides of the module have gaps on them (i.e. from which sides the module can be attached to other modules). Center = no gaps available.")]
public GapPosition GapPositions { get; set; }
public string Name { get; private set; }
public Dictionary<string, SerializableProperty> SerializableProperties { get; private set; }
public OutpostModuleInfo(SubmarineInfo submarineInfo, XElement element)
{
Name = $"OutpostModuleInfo ({submarineInfo.Name})";
SerializableProperties = SerializableProperty.DeserializeProperties(this, element);
SetFlags(
element.GetAttributeStringArray("flags", null, convertToLowerInvariant: true) ??
element.GetAttributeStringArray("moduletypes", new string[0], convertToLowerInvariant: true));
SetAllowAttachTo(element.GetAttributeStringArray("allowattachto", new string[0], convertToLowerInvariant: true));
allowedLocationTypes = new HashSet<string>(element.GetAttributeStringArray("allowedlocationtypes", new string[0], convertToLowerInvariant: true));
}
public OutpostModuleInfo(SubmarineInfo submarineInfo)
{
Name = $"OutpostModuleInfo ({submarineInfo.Name})";
SerializableProperties = SerializableProperty.DeserializeProperties(this);
}
public OutpostModuleInfo(OutpostModuleInfo original)
{
Name = original.Name;
moduleFlags = new HashSet<string>(original.moduleFlags);
allowAttachToModules = new HashSet<string>(original.allowAttachToModules);
allowedLocationTypes = new HashSet<string>(original.allowedLocationTypes);
SerializableProperties = new Dictionary<string, SerializableProperty>();
GapPositions = original.GapPositions;
foreach (KeyValuePair<string, SerializableProperty> kvp in original.SerializableProperties)
{
SerializableProperties.Add(kvp.Key, kvp.Value);
if (SerializableProperty.GetSupportedTypeName(kvp.Value.PropertyType) != null)
{
kvp.Value.TrySetValue(this, kvp.Value.GetValue(original));
}
}
}
public void SetFlags(IEnumerable<string> newFlags)
{
moduleFlags.Clear();
if (newFlags.Contains("hallwayhorizontal"))
{
moduleFlags.Add("hallwayhorizontal");
return;
}
if (newFlags.Contains("hallwayvertical"))
{
moduleFlags.Add("hallwayvertical");
return;
}
if (!newFlags.Any())
{
moduleFlags.Add("none");
}
foreach (string flag in newFlags)
{
if (flag == "none" && newFlags.Count() > 1) { continue; }
moduleFlags.Add(flag.ToLowerInvariant());
}
}
public void SetAllowAttachTo(IEnumerable<string> allowAttachTo)
{
allowAttachToModules.Clear();
if (!allowAttachTo.Any())
{
allowAttachToModules.Add("any");
}
foreach (string flag in allowAttachTo)
{
if (flag == "any" && allowAttachTo.Count() > 1) { continue; }
allowAttachToModules.Add(flag);
}
}
public void SetAllowedLocationTypes(IEnumerable<string> allowedLocationTypes)
{
this.allowedLocationTypes.Clear();
foreach (string locationType in allowedLocationTypes)
{
if (locationType.Equals("any", StringComparison.OrdinalIgnoreCase)) { continue; }
this.allowedLocationTypes.Add(locationType);
}
}
public void DetermineGapPositions(Submarine sub)
{
GapPositions = GapPosition.None;
foreach (Gap gap in Gap.GapList)
{
if (gap.Submarine != sub || gap.linkedTo.Count != 1) { continue; }
if (gap.ConnectedDoor != null && !gap.ConnectedDoor.UseBetweenOutpostModules) { continue; }
//ignore gaps that are at a docking port
bool portFound = false;
foreach (DockingPort port in DockingPort.List)
{
if (Submarine.RectContains(gap.WorldRect, port.Item.WorldPosition))
{
portFound = true;
break;
}
}
if (portFound) { continue; }
GapPositions |= gap.IsHorizontal ?
gap.linkedTo[0].WorldPosition.X < gap.WorldPosition.X ? GapPosition.Right : GapPosition.Left :
gap.linkedTo[0].WorldPosition.Y < gap.WorldPosition.Y ? GapPosition.Top : GapPosition.Bottom;
}
}
public void Save(XElement element)
{
SerializableProperty.SerializeProperties(this, element);
element.SetAttributeValue("flags", string.Join(",", ModuleFlags));
element.SetAttributeValue("allowattachto", string.Join(",", AllowAttachToModules));
element.SetAttributeValue("allowedlocationtypes", string.Join(",", AllowedLocationTypes));
}
}
}