(965c31410a) Unstable v0.10.4.0
This commit is contained in:
@@ -1,5 +1,6 @@
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using Barotrauma.Networking;
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using Microsoft.Xna.Framework.Graphics;
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using System.ComponentModel;
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namespace Barotrauma.Items.Components
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{
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@@ -74,6 +75,21 @@ namespace Barotrauma.Items.Components
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}
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}
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#if DEBUG
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public override void CreateEditingHUD(SerializableEntityEditor editor)
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{
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base.CreateEditingHUD(editor);
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foreach (LimbPos limbPos in limbPositions)
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{
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PropertyDescriptorCollection properties = TypeDescriptor.GetProperties(limbPos);
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PropertyDescriptor limbPosProperty = properties.Find("Position", false);
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editor.CreateVector2Field(limbPos, new SerializableProperty(limbPosProperty), limbPos.Position, limbPos.LimbType.ToString(), "");
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}
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}
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#endif
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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{
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State = msg.ReadBoolean();
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+3
-10
@@ -23,17 +23,15 @@ namespace Barotrauma.Items.Components
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partial void InitProjSpecific(XElement element)
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{
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CreateGUI();
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GameMain.Instance.OnResolutionChanged += RecreateGUI;
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}
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private void RecreateGUI()
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protected override void OnResolutionChanged()
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{
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GuiFrame.ClearChildren();
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CreateGUI();
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base.OnResolutionChanged();
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OnItemLoadedProjSpecific();
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}
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private void CreateGUI()
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protected override void CreateGUI()
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{
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var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.90f, 0.80f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
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{
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@@ -170,10 +168,5 @@ namespace Barotrauma.Items.Components
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SetActive(msg.ReadBoolean());
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progressTimer = msg.ReadSingle();
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}
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protected override void RemoveComponentSpecific()
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{
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GameMain.Instance.OnResolutionChanged -= RecreateGUI;
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}
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}
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}
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@@ -42,17 +42,15 @@ namespace Barotrauma.Items.Components
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partial void InitProjSpecific()
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{
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CreateGUI();
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GameMain.Instance.OnResolutionChanged += RecreateGUI;
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}
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private void RecreateGUI()
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protected override void OnResolutionChanged()
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{
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GuiFrame.ClearChildren();
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CreateGUI();
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base.OnResolutionChanged();
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OnItemLoadedProjSpecific();
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}
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private void CreateGUI()
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protected override void CreateGUI()
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{
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var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter);
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@@ -242,8 +240,8 @@ namespace Barotrauma.Items.Components
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var item1 = c1.GUIComponent.UserData as FabricationRecipe;
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var item2 = c2.GUIComponent.UserData as FabricationRecipe;
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bool hasSkills1 = DegreeOfSuccess(character, item1.RequiredSkills) >= 0.5f;
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bool hasSkills2 = DegreeOfSuccess(character, item2.RequiredSkills) >= 0.5f;
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bool hasSkills1 = FabricationDegreeOfSuccess(character, item1.RequiredSkills) >= 0.5f;
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bool hasSkills2 = FabricationDegreeOfSuccess(character, item2.RequiredSkills) >= 0.5f;
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if (hasSkills1 != hasSkills2)
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{
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@@ -267,7 +265,7 @@ namespace Barotrauma.Items.Components
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AutoScaleHorizontal = true,
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CanBeFocused = false
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};
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var firstinSufficient = itemList.Content.Children.FirstOrDefault(c => c.UserData is FabricationRecipe fabricableItem && DegreeOfSuccess(character, fabricableItem.RequiredSkills) < 0.5f);
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var firstinSufficient = itemList.Content.Children.FirstOrDefault(c => c.UserData is FabricationRecipe fabricableItem && FabricationDegreeOfSuccess(character, fabricableItem.RequiredSkills) < 0.5f);
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if (firstinSufficient != null)
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{
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insufficientSkillsText.RectTransform.RepositionChildInHierarchy(itemList.Content.RectTransform.GetChildIndex(firstinSufficient.RectTransform));
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@@ -476,7 +474,7 @@ namespace Barotrauma.Items.Components
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List<Skill> inadequateSkills = new List<Skill>();
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if (user != null)
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{
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inadequateSkills = selectedItem.RequiredSkills.FindAll(skill => user.GetSkillLevel(skill.Identifier) < skill.Level);
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inadequateSkills = selectedItem.RequiredSkills.FindAll(skill => user.GetSkillLevel(skill.Identifier) < Math.Round(skill.Level * SkillRequirementMultiplier));
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}
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if (selectedItem.RequiredSkills.Any())
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@@ -489,13 +487,13 @@ namespace Barotrauma.Items.Components
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};
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foreach (Skill skill in selectedItem.RequiredSkills)
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{
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text += TextManager.Get("SkillName." + skill.Identifier) + " " + TextManager.Get("Lvl").ToLower() + " " + skill.Level;
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text += TextManager.Get("SkillName." + skill.Identifier) + " " + TextManager.Get("Lvl").ToLower() + " " + Math.Round(skill.Level * SkillRequirementMultiplier);
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if (skill != selectedItem.RequiredSkills.Last()) { text += "\n"; }
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}
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), text, font: GUI.SmallFont);
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}
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float degreeOfSuccess = user == null ? 0.0f : DegreeOfSuccess(user, selectedItem.RequiredSkills);
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float degreeOfSuccess = user == null ? 0.0f : FabricationDegreeOfSuccess(user, selectedItem.RequiredSkills);
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if (degreeOfSuccess > 0.5f) { degreeOfSuccess = 1.0f; }
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float requiredTime = user == null ? selectedItem.RequiredTime : GetRequiredTime(selectedItem, user);
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@@ -621,10 +619,5 @@ namespace Barotrauma.Items.Components
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StartFabricating(fabricationRecipes[itemIndex], user);
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}
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}
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protected override void RemoveComponentSpecific()
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{
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GameMain.Instance.OnResolutionChanged -= RecreateGUI;
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}
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}
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}
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@@ -24,7 +24,17 @@ namespace Barotrauma.Items.Components
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partial void InitProjSpecific(XElement element)
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{
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noPowerTip = TextManager.Get("SteeringNoPowerTip");
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CreateGUI();
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}
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protected override void OnResolutionChanged()
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{
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base.OnResolutionChanged();
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CreateHUD();
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}
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protected override void CreateGUI()
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{
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GuiFrame.RectTransform.RelativeOffset = new Vector2(0.05f, 0.0f);
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GuiFrame.CanBeFocused = true;
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new GUICustomComponent(new RectTransform(GuiFrame.Rect.Size - GUIStyle.ItemFrameMargin, GuiFrame.RectTransform, Anchor.Center) { AbsoluteOffset = GUIStyle.ItemFrameOffset },
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@@ -53,7 +63,11 @@ namespace Barotrauma.Items.Components
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hullAirQualityText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), hullInfoContainer.RectTransform), "") { Wrap = true };
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hullWaterText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), hullInfoContainer.RectTransform), "") { Wrap = true };
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hullInfoFrame.Children.ForEach(c => { c.CanBeFocused = false; c.Children.ForEach(c2 => c2.CanBeFocused = false); });
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hullInfoFrame.Children.ForEach(c =>
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{
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c.CanBeFocused = false;
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c.Children.ForEach(c2 => c2.CanBeFocused = false);
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});
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}
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public override void AddToGUIUpdateList()
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@@ -72,7 +86,7 @@ namespace Barotrauma.Items.Components
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{
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submarineContainer.ClearChildren();
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if (item.Submarine == null) return;
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if (item.Submarine == null) { return; }
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item.Submarine.CreateMiniMap(submarineContainer);
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displayedSubs.Clear();
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@@ -125,10 +139,8 @@ namespace Barotrauma.Items.Components
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GUI.Style.Orange * (float)Math.Abs(Math.Sin(Timing.TotalTime)), Color.Black * 0.8f, font: GUI.SubHeadingFont);
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return;
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}
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if (!submarineContainer.Children.Any()) { return; }
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foreach (GUIComponent child in submarineContainer.Children.First().Children)
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foreach (GUIComponent child in submarineContainer.Children.FirstOrDefault()?.Children)
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{
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if (child.UserData is Hull hull)
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{
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@@ -177,9 +189,19 @@ namespace Barotrauma.Items.Components
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HashSet<Submarine> subs = new HashSet<Submarine>();
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foreach (Hull hull in Hull.hullList)
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{
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if (hull.Submarine == null) continue;
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if (hull.Submarine == null) { continue; }
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var hullFrame = submarineContainer.Children.FirstOrDefault()?.FindChild(hull);
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if (hullFrame == null) continue;
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if (hullFrame == null) { continue; }
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hullFrame.Visible = true;
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if (!submarineContainer.Rect.Contains(hullFrame.Rect))
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{
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if (hull.Submarine.Info.Type != SubmarineType.Player)
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{
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hullFrame.Visible = false;
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continue;
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}
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}
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hullDatas.TryGetValue(hull, out HullData hullData);
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if (hullData == null)
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@@ -294,7 +316,7 @@ namespace Barotrauma.Items.Components
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foreach (Submarine sub in subs)
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{
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if (sub.HullVertices == null) { continue; }
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if (sub.HullVertices == null || sub.Info.IsOutpost) { continue; }
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Rectangle worldBorders = sub.GetDockedBorders();
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worldBorders.Location += sub.WorldPosition.ToPoint();
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@@ -0,0 +1,42 @@
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namespace Barotrauma.Items.Components
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{
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partial class OutpostTerminal : ItemComponent
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{
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private SubmarineSelection selectionUI;
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public override bool Select(Character character)
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{
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if (GameMain.GameSession?.Campaign == null)
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{
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return false;
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}
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if (selectionUI == null)
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{
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selectionUI = new SubmarineSelection(true, null, GUICanvas.Instance.ItemComponentHolder);
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}
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GuiFrame = selectionUI.GuiFrame;
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selectionUI.RefreshSubmarineDisplay(true);
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IsActive = true;
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return base.Select(character);
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}
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public override void Update(float deltaTime, Camera cam)
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{
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if (Character.Controlled?.SelectedConstruction != item)
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{
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IsActive = false;
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return;
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}
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base.Update(deltaTime, cam);
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if (selectionUI != null)
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{
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selectionUI.Update();
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}
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}
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}
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}
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@@ -157,16 +157,15 @@ namespace Barotrauma.Items.Components
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}
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}
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CreateGUI();
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GameMain.Instance.OnResolutionChanged += RecreateGUI;
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}
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private void RecreateGUI()
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protected override void OnResolutionChanged()
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{
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GuiFrame.ClearChildren();
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CreateGUI();
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base.OnResolutionChanged();
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UpdateGUIElements();
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}
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private void CreateGUI()
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protected override void CreateGUI()
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{
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bool isConnectedToSteering = item.GetComponent<Steering>() != null;
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Vector2 size = isConnectedToSteering ? controlBoxSize : new Vector2(controlBoxSize.X * 2.0f, controlBoxSize.Y);
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@@ -667,23 +666,27 @@ namespace Barotrauma.Items.Components
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signalWarningText.Visible = false;
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}
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if (GameMain.GameSession == null) { return; }
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if (GameMain.GameSession == null || Level.Loaded == null) { return; }
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if (Level.Loaded == null) { return; }
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if (Level.Loaded.StartLocation != null)
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{
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DrawMarker(spriteBatch,
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Level.Loaded.StartLocation.Name,
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"outpost",
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Level.Loaded.StartLocation.Name,
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Level.Loaded.StartPosition, transducerCenter,
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displayScale, center, DisplayRadius);
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}
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DrawMarker(spriteBatch,
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GameMain.GameSession.StartLocation.Name,
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"outpost",
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GameMain.GameSession.StartLocation.Name,
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Level.Loaded.StartPosition, transducerCenter,
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displayScale, center, DisplayRadius);
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DrawMarker(spriteBatch,
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GameMain.GameSession.EndLocation.Name,
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"outpost",
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GameMain.GameSession.EndLocation.Name,
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Level.Loaded.EndPosition, transducerCenter,
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displayScale, center, DisplayRadius);
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if (Level.Loaded.EndLocation != null && Level.Loaded.Type == LevelData.LevelType.LocationConnection)
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{
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DrawMarker(spriteBatch,
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Level.Loaded.EndLocation.Name,
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"outpost",
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Level.Loaded.EndLocation.Name,
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Level.Loaded.EndPosition, transducerCenter,
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displayScale, center, DisplayRadius);
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}
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foreach (AITarget aiTarget in AITarget.List)
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{
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@@ -1444,8 +1447,6 @@ namespace Barotrauma.Items.Components
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sprite.Remove();
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}
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targetIcons.Clear();
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GameMain.Instance.OnResolutionChanged -= RecreateGUI;
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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@@ -53,6 +53,8 @@ namespace Barotrauma.Items.Components
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private bool? swapDestinationOrder;
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private GUIMessageBox enterOutpostPrompt;
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private bool levelStartSelected;
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public bool LevelStartSelected
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{
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@@ -105,10 +107,9 @@ namespace Barotrauma.Items.Components
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}
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}
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CreateGUI();
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GameMain.Instance.OnResolutionChanged += RecreateGUI;
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}
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private void CreateGUI()
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protected override void CreateGUI()
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{
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controlContainer = new GUIFrame(new RectTransform(new Vector2(Sonar.controlBoxSize.X, 1 - Sonar.controlBoxSize.Y * 2), GuiFrame.RectTransform, Anchor.CenterLeft), "ItemUI");
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var paddedControlContainer = new GUIFrame(new RectTransform(controlContainer.Rect.Size - GUIStyle.ItemFrameMargin, controlContainer.RectTransform, Anchor.Center)
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@@ -220,11 +221,12 @@ namespace Barotrauma.Items.Components
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};
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levelEndTickBox = new GUITickBox(new RectTransform(new Vector2(1, 0.333f), paddedAutoPilotControls.RectTransform, Anchor.BottomCenter),
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GameMain.GameSession?.EndLocation == null ? "" : ToolBox.LimitString(GameMain.GameSession.EndLocation.Name, textLimit),
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(GameMain.GameSession?.EndLocation == null || Level.IsLoadedOutpost) ? "" : ToolBox.LimitString(GameMain.GameSession.EndLocation.Name, textLimit),
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font: GUI.SmallFont, style: "GUIRadioButton")
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{
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Enabled = autoPilot,
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Selected = levelEndSelected,
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Visible = GameMain.GameSession?.EndLocation != null,
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OnSelected = tickBox =>
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{
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if (levelEndSelected != tickBox.Selected)
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@@ -321,7 +323,7 @@ namespace Barotrauma.Items.Components
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};
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break;
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}
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new GUITextBlock(new RectTransform(Vector2.One, left.RectTransform), leftText, font: GUI.SubHeadingFont, wrap: true, textAlignment: Alignment.CenterRight);
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new GUITextBlock(new RectTransform(Vector2.One, left.RectTransform), leftText, font: GUI.SubHeadingFont, wrap: leftText.Contains(' '), textAlignment: Alignment.CenterRight);
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new GUITextBlock(new RectTransform(Vector2.One, center.RectTransform), centerText, font: GUI.Font, textAlignment: Alignment.Center) { Padding = Vector4.Zero };
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var digitalFrame = new GUIFrame(new RectTransform(Vector2.One, right.RectTransform), style: "DigitalFrameDark");
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new GUITextBlock(new RectTransform(Vector2.One * 0.85f, digitalFrame.RectTransform, Anchor.Center), "12345", GUI.Style.TextColorDark, GUI.DigitalFont, Alignment.CenterRight)
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@@ -347,18 +349,47 @@ namespace Barotrauma.Items.Components
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{
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OnClicked = (btn, userdata) =>
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{
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if (GameMain.Client == null)
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if (GameMain.GameSession?.Campaign != null)
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{
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item.SendSignal(0, "1", "toggle_docking", sender: null);
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}
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else
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{
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dockingNetworkMessagePending = true;
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item.CreateClientEvent(this);
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if (Level.IsLoadedOutpost &&
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DockingSources.Any(d => d.Docked && (d.DockingTarget?.Item.Submarine?.Info?.IsOutpost ?? false)))
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{
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GameMain.GameSession.Campaign.CampaignUI.SelectTab(CampaignMode.InteractionType.Map);
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GameMain.GameSession.Campaign.ShowCampaignUI = true;
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return false;
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}
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else if (!Level.IsLoadedOutpost && DockingModeEnabled && ActiveDockingSource != null &&
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!ActiveDockingSource.Docked && (DockingTarget?.Item?.Submarine?.Info.IsOutpost ?? false))
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{
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enterOutpostPrompt = new GUIMessageBox("", TextManager.GetWithVariable("campaignenteroutpostprompt", "[locationname]", DockingTarget.Item.Submarine.Info.Name), new string[] { TextManager.Get("yes"), TextManager.Get("no") });
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enterOutpostPrompt.Buttons[0].OnClicked += (btn, userdata) =>
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{
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SendDockingSignal();
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enterOutpostPrompt.Close();
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return true;
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};
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enterOutpostPrompt.Buttons[1].OnClicked += enterOutpostPrompt.Close;
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return false;
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}
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}
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SendDockingSignal();
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return true;
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}
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};
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void SendDockingSignal()
|
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{
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if (GameMain.Client == null)
|
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{
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item.SendSignal(0, "1", "toggle_docking", sender: null);
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}
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else
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||||
{
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dockingNetworkMessagePending = true;
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item.CreateClientEvent(this);
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}
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||||
}
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dockingButton.Font = GUI.SubHeadingFont;
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dockingButton.TextBlock.RectTransform.MaxSize = new Point((int)(dockingButton.Rect.Width * 0.7f), int.MaxValue);
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||||
dockingButton.TextBlock.AutoScaleHorizontal = true;
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@@ -413,10 +444,9 @@ namespace Barotrauma.Items.Components
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||||
GameMain.GameSession?.EndLocation == null ? "End" : GameMain.GameSession.EndLocation.Name);
|
||||
}
|
||||
|
||||
private void RecreateGUI()
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||||
protected override void OnResolutionChanged()
|
||||
{
|
||||
GuiFrame.ClearChildren();
|
||||
CreateGUI();
|
||||
base.OnResolutionChanged();
|
||||
UpdateGUIElements();
|
||||
}
|
||||
|
||||
@@ -600,6 +630,10 @@ namespace Barotrauma.Items.Components
|
||||
|
||||
dockingContainer.Visible = DockingModeEnabled;
|
||||
statusContainer.Visible = !DockingModeEnabled;
|
||||
if (!DockingModeEnabled)
|
||||
{
|
||||
enterOutpostPrompt?.Close();
|
||||
}
|
||||
|
||||
if (DockingModeEnabled && ActiveDockingSource != null)
|
||||
{
|
||||
@@ -613,6 +647,10 @@ namespace Barotrauma.Items.Components
|
||||
dockingButton.Pulsate(Vector2.One, Vector2.One * 1.2f, dockingButton.FlashTimer);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
enterOutpostPrompt?.Close();
|
||||
}
|
||||
}
|
||||
else if (DockingSources.Any(d => d.Docked))
|
||||
{
|
||||
@@ -663,7 +701,8 @@ namespace Barotrauma.Items.Components
|
||||
|
||||
if (Vector2.DistanceSquared(PlayerInput.MousePosition, steerArea.Rect.Center.ToVector2()) < steerRadius * steerRadius)
|
||||
{
|
||||
if (PlayerInput.PrimaryMouseButtonHeld() && !CrewManager.IsCommandInterfaceOpen && !GameSession.IsTabMenuOpen)
|
||||
if (PlayerInput.PrimaryMouseButtonHeld() && !CrewManager.IsCommandInterfaceOpen && !GameSession.IsTabMenuOpen &&
|
||||
(!GameMain.GameSession?.Campaign?.ShowCampaignUI ?? true) && !GUIMessageBox.MessageBoxes.Any())
|
||||
{
|
||||
Vector2 inputPos = PlayerInput.MousePosition - steerArea.Rect.Center.ToVector2();
|
||||
inputPos.Y = -inputPos.Y;
|
||||
@@ -800,8 +839,7 @@ namespace Barotrauma.Items.Components
|
||||
maintainPosIndicator?.Remove();
|
||||
maintainPosOriginIndicator?.Remove();
|
||||
steeringIndicator?.Remove();
|
||||
|
||||
GameMain.Instance.OnResolutionChanged -= RecreateGUI;
|
||||
enterOutpostPrompt?.Close();
|
||||
}
|
||||
|
||||
public void ClientWrite(IWriteMessage msg, object[] extraData = null)
|
||||
|
||||
Reference in New Issue
Block a user