(965c31410a) Unstable v0.10.4.0

This commit is contained in:
Juan Pablo Arce
2020-07-21 08:57:50 -03:00
parent 4f8bd39789
commit 33d3a41104
546 changed files with 45952 additions and 25762 deletions
@@ -36,6 +36,12 @@ namespace Barotrauma
get;
private set;
}
public bool MaintainBorderAspectRatio
{
get;
private set;
}
/// <summary>
/// How much the borders of a sliced sprite are allowed to scale
@@ -52,6 +58,7 @@ namespace Barotrauma
{
Sprite = new Sprite(element);
MaintainAspectRatio = element.GetAttributeBool("maintainaspectratio", false);
MaintainBorderAspectRatio = element.GetAttributeBool("maintainborderaspectratio", false);
Tile = element.GetAttributeBool("tile", true);
CrossFadeIn = element.GetAttributeBool("crossfadein", CrossFadeIn);
CrossFadeOut = element.GetAttributeBool("crossfadeout", CrossFadeOut);
@@ -120,13 +127,16 @@ namespace Barotrauma
{
Vector2 pos = new Vector2(rect.X, rect.Y);
float scale = GetSliceBorderScale(rect.Size);
float scale = MaintainBorderAspectRatio ? 1.0f : GetSliceBorderScale(rect.Size);
float aspectScale = MaintainBorderAspectRatio ? Math.Min((float)rect.Width / Sprite.SourceRect.Width, (float)rect.Height / Sprite.SourceRect.Height) : 1.0f;
int centerHeight = rect.Height - (int)((Slices[0].Height + Slices[6].Height) * scale);
int centerWidth = rect.Width - (int)((Slices[0].Width + Slices[2].Width) * scale);
int centerWidth = rect.Width - (int)((Slices[0].Width + Slices[2].Width) * scale * aspectScale);
for (int x = 0; x < 3; x++)
{
int width = (int)(x == 1 ? centerWidth : Slices[x].Width * scale);
int width = (int)(x == 1 ? centerWidth : Slices[x].Width * scale * aspectScale);
if (width <= 0) { continue; }
for (int y = 0; y < 3; y++)
{
@@ -147,7 +157,7 @@ namespace Barotrauma
else if (Tile)
{
Vector2 startPos = new Vector2(rect.X, rect.Y);
Sprite.DrawTiled(spriteBatch, startPos, new Vector2(rect.Width, rect.Height), null, color);
Sprite.DrawTiled(spriteBatch, startPos, new Vector2(rect.Width, rect.Height), color);
}
else
{