Traitormode won't choose the first client as the target, admin can be traitor/target, banlist & removing IPs, environment dust particles, clients are responsible for the KillCharacter message of their own character, moar backgroundfish, syncing item FixRequirement states, longer gameserver tickrate
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@@ -484,8 +484,8 @@ namespace Barotrauma.Networking
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case (byte)PacketTypes.ResendRequest:
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reliableChannel.HandleResendRequest(inc);
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break;
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case (byte)PacketTypes.Ack:
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reliableChannel.HandleAckMessage(inc);
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case (byte)PacketTypes.LatestMessageID:
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reliableChannel.HandleLatestMessageID(inc);
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break;
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}
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}
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