Traitormode won't choose the first client as the target, admin can be traitor/target, banlist & removing IPs, environment dust particles, clients are responsible for the KillCharacter message of their own character, moar backgroundfish, syncing item FixRequirement states, longer gameserver tickrate

This commit is contained in:
Regalis
2015-10-24 17:00:58 +03:00
parent 6736f1dd82
commit 3335f87f64
30 changed files with 268 additions and 102 deletions
@@ -9,7 +9,7 @@
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Launcher2</RootNamespace>
<AssemblyName>Launcher2</AssemblyName>
<AssemblyName>Barotrauma Launcher</AssemblyName>
<FileAlignment>512</FileAlignment>
<MonoGamePlatform>Windows</MonoGamePlatform>
<MonoGameContentBuilderExe>
+1 -1
View File
@@ -6,7 +6,7 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Barotrauma Launcher")]
[assembly: AssemblyProduct("Launcher2")]
[assembly: AssemblyProduct("Barotrauma Launcher")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyCompany("")]