409d4d9...aeafa16 (merge human-ai)

This commit is contained in:
Joonas Rikkonen
2019-03-18 22:52:17 +02:00
parent 80ab27df22
commit 3301bed442
88 changed files with 2334 additions and 1657 deletions
@@ -1,66 +1,58 @@
using Barotrauma.Items.Components;
using Barotrauma.Extensions;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma
{
class AIObjectiveChargeBatteries : AIObjective
class AIObjectiveChargeBatteries : AIObjectiveLoop<PowerContainer>
{
private List<PowerContainer> availableBatteries;
public override string DebugTag => "charge batteries";
private readonly IEnumerable<PowerContainer> batteryList;
private string orderOption;
public AIObjectiveChargeBatteries(Character character, string option)
: base(character, option)
public AIObjectiveChargeBatteries(Character character, string option) : base(character, option)
{
orderOption = option;
availableBatteries = new List<PowerContainer>();
foreach (Item item in Item.ItemList)
{
if (item.Submarine == null) continue;
if (item.Prefab.Identifier != "battery" && !item.HasTag("battery")) continue;
var powerContainer = item.GetComponent<PowerContainer>();
availableBatteries.Add(powerContainer);
}
if (availableBatteries.Count == 0)
{
character?.Speak(TextManager.Get("DialogNoBatteries"), null, 4.0f, "nobatteries", 10.0f);
}
}
public override float GetPriority(AIObjectiveManager objectiveManager)
{
if (objectiveManager.CurrentOrder == this)
{
return AIObjectiveManager.OrderPriority;
}
return 1.0f;
}
public override bool IsCompleted()
{
return false;
batteryList = Item.ItemList.Select(i => i.GetComponent<PowerContainer>()).Where(b => b != null);
}
public override bool IsDuplicate(AIObjective otherObjective)
{
return otherObjective is AIObjectiveChargeBatteries other && other.orderOption == orderOption;
return otherObjective is AIObjectiveChargeBatteries other && other.Option == Option;
}
protected override void Act(float deltaTime)
protected override void FindTargets()
{
if (availableBatteries.Count == 0)
foreach (Item item in Item.ItemList)
{
AddSubObjective(new AIObjectiveIdle(character));
return;
if (item.Prefab.Identifier != "battery" && !item.HasTag("battery")) { continue; }
if (item.Submarine == null) { continue; }
if (item.Submarine.TeamID != character.TeamID) { continue; }
if (character.Submarine != null && !character.Submarine.IsEntityFoundOnThisSub(item, true)) { continue; }
var battery = item.GetComponent<PowerContainer>();
if (battery != null)
{
if (!ignoreList.Contains(battery))
{
if (!targets.Contains(battery))
{
targets.Add(battery);
}
}
}
}
foreach (PowerContainer battery in availableBatteries)
if (targets.None())
{
AddSubObjective(new AIObjectiveOperateItem(battery, character, orderOption, false));
character.Speak(TextManager.Get("DialogNoBatteries"), null, 4.0f, "nobatteries", 10.0f);
}
else
{
targets.Sort((x, y) => x.ChargePercentage.CompareTo(y.ChargePercentage));
}
}
protected override bool Filter(PowerContainer battery) => true;
protected override float Average(PowerContainer battery) => 100 - battery.ChargePercentage;
protected override IEnumerable<PowerContainer> GetList() => batteryList;
protected override AIObjective ObjectiveConstructor(PowerContainer battery) => new AIObjectiveOperateItem(battery, character, Option, false);
}
}