Content packages & MD5 hash comparison between client and server

This commit is contained in:
Regalis
2015-07-20 21:27:44 +03:00
parent 4aa3d9d7ee
commit 326b46cf18
45 changed files with 1217 additions and 158 deletions
+11 -1
View File
@@ -7,26 +7,36 @@
<Sprite texture ="weldingtool.png" depth="0.04"/>
<!-- physics body -->
<Body width="39" height="18" density="5"/>
<!-- the character will hold the item 50 pixels in front of him, with his hands at the handle1 and handle2 positions -->
<Holdable aimpos="50,0" handle1="-17,0" handle2="8,0"/>
<RepairTool structurefixamount="50.0" range="80" barrelpos="19,8">
<!-- the item must contain a welding fuel tank for it to work -->
<RequiredItems name="Welding Fuel Tank" type="Contained" msg="Welding fuel required"/>
<!-- when using, the contained welding fuel tank will detoriate (= lose fuel) -->
<StatusEffect type="OnUse" target="Contained" targetnames="Welding Fuel Tank" Condition="-0.7"/>
<!-- welding a door, it will get stuck after a while -->
<StatusEffect type="OnUse" target="UseTarget" targetnames="Door,Windowed Door" Stuck="10.0"/>
<Fixable name="structure"/>
<!-- construction skill 20 required to use the item -->
<RequiredSkill name="Construction" level="20"/>
<!-- if using the item fails (due to a insufficient skill level for example), the contained tank will break and an explosion will occurr -->
<StatusEffect type="OnFailure" target="Contained" targetnames="Welding Fuel Tank,Oxygen Tank" Condition="-100.0" sound="Content/Items/Weapons/stunGrenade.ogg">
<Explosion range="5" damage="20" stun="10" force="5.0"/>
</StatusEffect>
</RepairTool>
<Pickable slots="Any,BothHands"/>
<!-- one welding fuel or oxygen tank can be contained inside the welding tool -->
<ItemContainer capacity="1" hideitems="false" itempos="-17,-21">
<Containable name="Welding Fuel Tank"/>
<Containable name="Oxygen Tank"/>