WIP item grouping in store screen, endworm event

This commit is contained in:
Regalis11
2016-01-01 22:24:47 +02:00
parent 92d396e6b2
commit 325bf0c66b
8 changed files with 94 additions and 37 deletions
@@ -340,17 +340,17 @@ namespace Barotrauma
}
}
if (targetMovement.Y >= 0.0f && lowestLimb.SimPosition.Y > ConvertUnits.ToSimUnits(structure.Rect.Y - Submarine.GridSize.Y * 8.0f))
{
//stairs = null;
//return false;
}
//if (targetMovement.Y >= 0.0f && lowestLimb.SimPosition.Y > ConvertUnits.ToSimUnits(structure.Rect.Y - Submarine.GridSize.Y * 8.0f))
//{
// //stairs = null;
// //return false;
//}
Limb limb = f1.Body.UserData as Limb;
if (limb != null)// && (limb.type == LimbType.LeftFoot || limb.type == LimbType.RightFoot))
{
if (contact.Manifold.LocalNormal.Y >= 0.0f)
{
{
if (limb.SimPosition.Y < lowestLimb.SimPosition.Y+0.2f)
{
stairs = structure;