diff --git a/Subsurface/Source/Networking/GameServer.cs b/Subsurface/Source/Networking/GameServer.cs index f15001b48..27a98914e 100644 --- a/Subsurface/Source/Networking/GameServer.cs +++ b/Subsurface/Source/Networking/GameServer.cs @@ -904,7 +904,7 @@ namespace Barotrauma.Networking { fileTransferTimeOut -= CoroutineManager.UnscaledDeltaTime; - if (GUIMessageBox.MessageBoxes.Peek() == null) + if (GUIMessageBox.MessageBoxes.Count==0) { var messageBox = new GUIMessageBox("File transfer in progress", "The round will be started after the submarine file has been sent to all players.", new string[] {"Cancel transfer"}, 400, 400);