Fixed broken tests
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@@ -93,6 +93,7 @@ public class ClientServerTests : IDisposable
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currentServer = new GameServer(
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currentServer = new GameServer(
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name: ServerName,
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name: ServerName,
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listenIp: null,
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port: NetConfig.DefaultPort,
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port: NetConfig.DefaultPort,
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queryPort: NetConfig.DefaultQueryPort,
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queryPort: NetConfig.DefaultQueryPort,
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maxPlayers: 1,
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maxPlayers: 1,
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@@ -126,4 +127,4 @@ public class ClientServerTests : IDisposable
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OnTestsFinished();
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OnTestsFinished();
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GC.SuppressFinalize(this);
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GC.SuppressFinalize(this);
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}
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}
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}
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}
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@@ -1,4 +1,6 @@
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using Barotrauma;
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extern alias Client;
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using Client::Barotrauma;
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using MoonSharp.Interpreter;
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using MoonSharp.Interpreter;
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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@@ -1,4 +1,6 @@
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using Barotrauma;
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extern alias Client;
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using Client::Barotrauma;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using MoonSharp.Interpreter;
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using MoonSharp.Interpreter;
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using System;
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using System;
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@@ -1,4 +1,6 @@
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using Barotrauma;
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extern alias Client;
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using Client::Barotrauma;
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using System;
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using System;
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using System.Runtime.ExceptionServices;
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using System.Runtime.ExceptionServices;
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