Fixed background fish not being rendered, added scale parameter to bg fish and made them a little smaller and faster. Closes #362

This commit is contained in:
Joonas Rikkonen
2018-04-09 16:01:38 +03:00
parent 3abbfcbc23
commit 324b7f8edd
4 changed files with 16 additions and 9 deletions
@@ -4,7 +4,6 @@ namespace Barotrauma
{
class BackgroundCreaturePrefab
{
public readonly Sprite Sprite;
public readonly float Speed;
@@ -18,6 +17,8 @@ namespace Barotrauma
public readonly float SwarmRadius;
public readonly bool DisableRotation;
public readonly float Scale;
public BackgroundCreaturePrefab(XElement element)
{
@@ -34,6 +35,8 @@ namespace Barotrauma
DisableRotation = element.GetAttributeBool("disablerotation", false);
Scale = element.GetAttributeFloat("scale", 1.0f);
foreach (XElement subElement in element.Elements())
{
if (subElement.Name.ToString().ToLowerInvariant() != "sprite") continue;