added more actions and moved lobby update to networking which makes more sense

This commit is contained in:
Evil Factory
2021-10-01 12:54:06 -03:00
parent 6345166742
commit 31fcb5a1e2
4 changed files with 9 additions and 7 deletions
@@ -28,8 +28,6 @@ namespace Barotrauma
public ServerSettings ServerSettings => GameMain.Server.ServerSettings;
public void ClientWriteLobby(Client client) => GameMain.Server.ClientWriteLobby(client);
public static void SendMessage(string msg, ChatMessageType? messageType = null, Client sender = null, Character character = null)
{
GameMain.Server.SendChatMessage(msg, messageType, sender, character);