added more actions and moved lobby update to networking which makes more sense
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@@ -28,8 +28,6 @@ namespace Barotrauma
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public ServerSettings ServerSettings => GameMain.Server.ServerSettings;
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public void ClientWriteLobby(Client client) => GameMain.Server.ClientWriteLobby(client);
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public static void SendMessage(string msg, ChatMessageType? messageType = null, Client sender = null, Character character = null)
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{
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GameMain.Server.SendChatMessage(msg, messageType, sender, character);
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