Build 0.20.9.0

This commit is contained in:
Markus Isberg
2022-12-01 21:59:53 +02:00
parent df805574c4
commit 31d2dc658e
66 changed files with 953 additions and 505 deletions
@@ -639,13 +639,16 @@ namespace Barotrauma.Items.Components
ItemContainer projectileContainer = projectiles.First().Item.Container?.GetComponent<ItemContainer>();
if (projectileContainer != null && projectileContainer.Item != item)
{
projectileContainer.Item.Use(deltaTime, null);
//Use root container (e.g. loader) too in case it needs to react to firing somehow
var rootContainer = projectileContainer.Item.GetRootContainer();
if (rootContainer != projectileContainer.Item)
if (rootContainer != null && rootContainer != projectileContainer.Item)
{
rootContainer.Use(deltaTime, null);
}
else
{
projectileContainer.Item.Use(deltaTime, null);
}
}
}
else