Build 0.20.9.0

This commit is contained in:
Markus Isberg
2022-12-01 21:59:53 +02:00
parent df805574c4
commit 31d2dc658e
66 changed files with 953 additions and 505 deletions
@@ -11,8 +11,8 @@ namespace Barotrauma
get { return aiController; }
}
public AICharacter(CharacterPrefab prefab, Vector2 position, string seed, CharacterInfo characterInfo = null, ushort id = Entity.NullEntityID, bool isNetworkPlayer = false, RagdollParams ragdoll = null)
: base(prefab, position, seed, characterInfo, id: id, isRemotePlayer: isNetworkPlayer, ragdollParams: ragdoll)
public AICharacter(CharacterPrefab prefab, Vector2 position, string seed, CharacterInfo characterInfo = null, ushort id = Entity.NullEntityID, bool isNetworkPlayer = false, RagdollParams ragdoll = null, bool spawnInitialItems = true)
: base(prefab, position, seed, characterInfo, id: id, isRemotePlayer: isNetworkPlayer, ragdollParams: ragdoll, spawnInitialItems)
{
InitProjSpecific();
}