diff --git a/Barotrauma/BarotraumaServer/ServerSource/Networking/GameServer.cs b/Barotrauma/BarotraumaServer/ServerSource/Networking/GameServer.cs index 39ed9eb31..70b800d67 100644 --- a/Barotrauma/BarotraumaServer/ServerSource/Networking/GameServer.cs +++ b/Barotrauma/BarotraumaServer/ServerSource/Networking/GameServer.cs @@ -2282,8 +2282,6 @@ namespace Barotrauma.Networking AssignJobs(teamClients); - GameMain.LuaCs.Hook.Call("jobsAssigned"); - List characterInfos = new List(); foreach (Client client in teamClients) { @@ -3839,6 +3837,8 @@ namespace Barotrauma.Networking assignedClientCount[c.AssignedJob.Prefab]++; } } + + GameMain.LuaCs.Hook.Call("jobsAssigned", unassigned); } public void AssignBotJobs(List bots, CharacterTeamType teamID)