denerfied the clown
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@@ -88,8 +88,8 @@
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<sprite texture="clownpants.png" limb="LeftFoot" sound="footstep_clown" sourcerect="65,41,15,39" origin="0.5,0.35" depth="0.15" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="LeftFoot" sound="footstep_clown" sourcerect="65,41,15,39" origin="0.5,0.35" depth="0.15" hidelimb="true"/>
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<!-- HENK -->
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<!-- HENK -->
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<damagemodifier damagetype="Blunt" armorsector="0.0,360.0" damagemultiplier="1.2" damagesound="LimbClown"/>
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<damagemodifier damagetype="Blunt" armorsector="0.0,360.0" damagemultiplier="1.0" damagesound="LimbClown"/>
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<damagemodifier damagetype="Slash" armorsector="0.0,360.0" damagemultiplier="1.2" damagesound="LimbClown"/>
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<damagemodifier damagetype="Slash" armorsector="0.0,360.0" damagemultiplier="1.0" damagesound="LimbClown"/>
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</Wearable>
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</Wearable>
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</Item>
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</Item>
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</Items>
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</Items>
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