Merge remote-tracking branch 'upstream/master' into develop

This commit is contained in:
EvilFactory
2024-10-22 12:42:35 -03:00
417 changed files with 17171 additions and 5895 deletions
@@ -94,7 +94,7 @@ namespace Barotrauma.Networking
{
try
{
Data = File.ReadAllBytes(filePath);
Data = File.ReadAllBytes(filePath, catchUnauthorizedAccessExceptions: false);
}
catch (System.IO.IOException e)
{
@@ -400,7 +400,7 @@ namespace Barotrauma.Networking
if (GameMain.GameSession != null &&
!ActiveTransfers.Any(t => t.Connection == inc.Sender && t.FileType == FileTransferType.CampaignSave))
{
StartTransfer(inc.Sender, FileTransferType.CampaignSave, GameMain.GameSession.SavePath);
StartTransfer(inc.Sender, FileTransferType.CampaignSave, GameMain.GameSession.DataPath.LoadPath);
if (GameMain.GameSession?.GameMode is MultiPlayerCampaign campaign)
{
client.LastCampaignSaveSendTime = (campaign.LastSaveID, (float)Lidgren.Network.NetTime.Now);