Added "VulnerableToEMP" property to Powered. Can be edited in sub editor. Reactors and relays are not affected by EMP by default. Closes #495
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@@ -21,7 +21,7 @@
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<Sprite texture = "reactor.png" sourcerect="0,0,321,192" depth="0.8"/>
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<Reactor canbeselected = "true">
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<Reactor canbeselected="true" vulnerabletoemp="false">
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<GuiFrame rect="0,0,760,460" alignment="Center" style="ItemUI"/>
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<RequiredSkill name="Construction" level="30"/>
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<StatusEffect type="InWater" target="This" Temperature="-500.0"/>
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