(95bf20e92) Disable watchman and mechanic variants for the build, because they are not yet quite there.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:17:11 +03:00
parent 5d38344efc
commit 306e3575a8
23 changed files with 452 additions and 176 deletions
@@ -1,7 +1,6 @@
using System.Linq;
using System.Collections.Generic;
using Barotrauma.Extensions;
using System;
namespace Barotrauma
{
@@ -21,11 +20,7 @@ namespace Barotrauma
public override bool IsDuplicate(AIObjective otherObjective) => otherObjective is AIObjectiveExtinguishFires;
protected override IEnumerable<Hull> GetList() => Hull.hullList;
protected override AIObjective ObjectiveConstructor(Hull target)
=> new AIObjectiveExtinguishFire(character, target, objectiveManager, PriorityModifier);
protected override void OnObjectiveCompleted(AIObjective objective, Hull target)
=> HumanAIController.RemoveTargets<AIObjectiveExtinguishFires, Hull>(character, target);
protected override AIObjective ObjectiveConstructor(Hull target) => new AIObjectiveExtinguishFire(character, target, objectiveManager, PriorityModifier);
public static bool IsValidTarget(Hull hull, Character character)
{