(95bf20e92) Disable watchman and mechanic variants for the build, because they are not yet quite there.
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-3
@@ -65,8 +65,5 @@ namespace Barotrauma
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protected override AIObjective ObjectiveConstructor(PowerContainer battery)
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=> new AIObjectiveOperateItem(battery, character, objectiveManager, Option, false, priorityModifier: PriorityModifier) { IsLoop = false };
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protected override void OnObjectiveCompleted(AIObjective objective, PowerContainer target)
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=> HumanAIController.RemoveTargets<AIObjectiveChargeBatteries, PowerContainer>(character, target);
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}
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}
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