(61cc49902) Don't create ai for the dummy character. Creates issues.

This commit is contained in:
Joonas Rikkonen
2019-05-06 11:21:45 +03:00
parent ad2b6159c0
commit 30620ed059
10 changed files with 52 additions and 319 deletions
@@ -815,7 +815,7 @@ namespace Barotrauma
{
if (dummyCharacter != null) RemoveDummyCharacter();
dummyCharacter = Character.Create(Character.HumanConfigFile, Vector2.Zero, "");
dummyCharacter = Character.Create(Character.HumanConfigFile, Vector2.Zero, "", hasAi: false);
//make space for the entity menu
for (int i = 0; i < dummyCharacter.Inventory.SlotPositions.Length; i++)