Unstable 0.1500.4.0 (Shrek edition)
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@@ -236,7 +236,7 @@ namespace Barotrauma
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{
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lock (list)
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{
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list.RemoveAll(wRef => !wRef.TryGetTarget(out Sprite s) || s==this);
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list.RemoveAll(wRef => !wRef.TryGetTarget(out Sprite s) || s == this);
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}
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DisposeTexture();
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}
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