Unstable 0.1500.4.0 (Shrek edition)
This commit is contained in:
@@ -97,9 +97,9 @@ namespace Barotrauma
|
||||
public new FishSwimParams CurrentSwimParams => base.CurrentSwimParams as FishSwimParams;
|
||||
|
||||
public float? TailAngle => GetValidOrNull(CurrentAnimationParams, CurrentFishAnimation?.TailAngleInRadians);
|
||||
public float FootTorque => CurrentFishAnimation.FootTorque;
|
||||
public float HeadTorque => CurrentFishAnimation.HeadTorque;
|
||||
public float TorsoTorque => CurrentFishAnimation.TorsoTorque;
|
||||
public float FootTorque => CurrentAnimationParams.FootTorque;
|
||||
public float HeadTorque => CurrentAnimationParams.HeadTorque;
|
||||
public float TorsoTorque => CurrentAnimationParams.TorsoTorque;
|
||||
public float TailTorque => CurrentFishAnimation.TailTorque;
|
||||
public float HeadMoveForce => CurrentGroundedParams.HeadMoveForce;
|
||||
public float TorsoMoveForce => CurrentGroundedParams.TorsoMoveForce;
|
||||
|
||||
Reference in New Issue
Block a user