Unstable 0.1500.4.0 (Shrek edition)

This commit is contained in:
Markus Isberg
2021-09-23 21:29:31 +09:00
parent 5a6bbcc79e
commit 3043a9a7bc
124 changed files with 3571 additions and 1848 deletions
@@ -0,0 +1,52 @@
using System;
using System.Collections.Generic;
namespace Barotrauma
{
abstract class CampaignSetupUI
{
protected readonly GUIComponent newGameContainer, loadGameContainer;
protected GUIListBox subList;
protected GUIListBox saveList;
protected List<GUITickBox> subTickBoxes;
protected GUITextBox saveNameBox, seedBox;
protected GUILayoutGroup subPreviewContainer;
protected GUIButton loadGameButton;
public Action<SubmarineInfo, string, string, CampaignSettings> StartNewGame;
public Action<string> LoadGame;
protected enum CategoryFilter { All = 0, Vanilla = 1, Custom = 2 };
protected CategoryFilter subFilter = CategoryFilter.All;
public GUIButton StartButton
{
get;
protected set;
}
public GUITextBlock InitialMoneyText
{
get;
protected set;
}
public GUITickBox EnableRadiationToggle { get; set; }
public GUILayoutGroup CampaignSettingsContent { get; set; }
public GUIButton CampaignCustomizeButton { get; set; }
public GUIMessageBox CampaignCustomizeSettings { get; set; }
public GUITextBlock MaxMissionCountText;
public CampaignSetupUI(GUIComponent newGameContainer, GUIComponent loadGameContainer)
{
this.newGameContainer = newGameContainer;
this.loadGameContainer = loadGameContainer;
}
}
}
@@ -0,0 +1,521 @@
using Barotrauma.Tutorials;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using Barotrauma.IO;
using System.Linq;
using System.Xml.Linq;
using System.Globalization;
using Barotrauma.Extensions;
namespace Barotrauma
{
class MultiPlayerCampaignSetupUI : CampaignSetupUI
{
private GUIButton deleteMpSaveButton;
public MultiPlayerCampaignSetupUI(GUIComponent newGameContainer, GUIComponent loadGameContainer, IEnumerable<SubmarineInfo> submarines, IEnumerable<string> saveFiles = null)
: base(newGameContainer, loadGameContainer)
{
var columnContainer = new GUILayoutGroup(new RectTransform(Vector2.One, newGameContainer.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.0f
};
var leftColumn = new GUILayoutGroup(new RectTransform(Vector2.One, columnContainer.RectTransform))
{
Stretch = true,
RelativeSpacing = 0.015f
};
var rightColumn = new GUILayoutGroup(new RectTransform(Vector2.Zero, columnContainer.RectTransform))
{
Stretch = true,
RelativeSpacing = 0.015f
};
columnContainer.Recalculate();
// New game left side
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("SaveName"), font: GUI.SubHeadingFont);
saveNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, string.Empty)
{
textFilterFunction = (string str) => { return ToolBox.RemoveInvalidFileNameChars(str); }
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("MapSeed"), font: GUI.SubHeadingFont);
seedBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, ToolBox.RandomSeed(8));
// Spacing to fix the multiplayer campaign setup layout
CreateMultiplayerCampaignSubList(leftColumn.RectTransform);
//spacing
//new GUIFrame(new RectTransform(new Vector2(1.0f, 0.25f), leftColumn.RectTransform), style: null);
// New game right side
subPreviewContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), rightColumn.RectTransform))
{
Stretch = true
};
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.12f),
leftColumn.RectTransform) { MaxSize = new Point(int.MaxValue, 60) }, childAnchor: Anchor.BottomRight, isHorizontal: true);
StartButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1f), buttonContainer.RectTransform, Anchor.BottomRight) { MaxSize = new Point(350, 60) }, TextManager.Get("StartCampaignButton"))
{
OnClicked = (GUIButton btn, object userData) =>
{
if (string.IsNullOrWhiteSpace(saveNameBox.Text))
{
saveNameBox.Flash(GUI.Style.Red);
return false;
}
SubmarineInfo selectedSub = null;
if (GameMain.NetLobbyScreen.SelectedSub == null) { return false; }
selectedSub = GameMain.NetLobbyScreen.SelectedSub;
if (selectedSub.SubmarineClass == SubmarineClass.Undefined)
{
new GUIMessageBox(TextManager.Get("error"), TextManager.Get("undefinedsubmarineselected"));
return false;
}
if (string.IsNullOrEmpty(selectedSub.MD5Hash.Hash))
{
((GUITextBlock)subList.SelectedComponent).TextColor = Color.DarkRed * 0.8f;
subList.SelectedComponent.CanBeFocused = false;
subList.Deselect();
return false;
}
string savePath = SaveUtil.CreateSavePath(SaveUtil.SaveType.Multiplayer, saveNameBox.Text);
bool hasRequiredContentPackages = selectedSub.RequiredContentPackagesInstalled;
CampaignSettings settings = new CampaignSettings();
settings.RadiationEnabled = GameMain.NetLobbyScreen.IsRadiationEnabled();
settings.MaxMissionCount = GameMain.NetLobbyScreen.GetMaxMissionCount();
if (selectedSub.HasTag(SubmarineTag.Shuttle) || !hasRequiredContentPackages)
{
if (!hasRequiredContentPackages)
{
var msgBox = new GUIMessageBox(TextManager.Get("ContentPackageMismatch"),
TextManager.GetWithVariable("ContentPackageMismatchWarning", "[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
msgBox.Buttons[0].OnClicked = msgBox.Close;
msgBox.Buttons[0].OnClicked += (button, obj) =>
{
if (GUIMessageBox.MessageBoxes.Count == 0)
{
StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
}
return true;
};
msgBox.Buttons[1].OnClicked = msgBox.Close;
}
if (selectedSub.HasTag(SubmarineTag.Shuttle))
{
var msgBox = new GUIMessageBox(TextManager.Get("ShuttleSelected"),
TextManager.Get("ShuttleWarning"),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
msgBox.Buttons[0].OnClicked = (button, obj) =>
{
StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
msgBox.Buttons[1].OnClicked = msgBox.Close;
return false;
}
}
else
{
StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
}
return true;
}
};
InitialMoneyText = new GUITextBlock(new RectTransform(new Vector2(0.6f, 1f), buttonContainer.RectTransform), "", font: GUI.Style.SmallFont, textColor: GUI.Style.Green)
{
TextGetter = () =>
{
int initialMoney = CampaignMode.InitialMoney;
if (GameMain.NetLobbyScreen.SelectedSub != null)
{
initialMoney -= GameMain.NetLobbyScreen.SelectedSub.Price;
}
initialMoney = Math.Max(initialMoney, MultiPlayerCampaign.MinimumInitialMoney);
return TextManager.GetWithVariable("campaignstartingmoney", "[money]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", initialMoney));
}
};
columnContainer.Recalculate();
leftColumn.Recalculate();
rightColumn.Recalculate();
if (submarines != null) { UpdateSubList(submarines); }
UpdateLoadMenu(saveFiles);
}
private void CreateMultiplayerCampaignSubList(RectTransform parent)
{
GUILayoutGroup subHolder = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.725f), parent))
{
RelativeSpacing = 0.005f,
Stretch = true
};
var subLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), subHolder.RectTransform) { MinSize = new Point(0, 25) }, TextManager.Get("purchasablesubmarines", fallBackTag: "workshoplabelsubmarines"), font: GUI.SubHeadingFont);
var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), subHolder.RectTransform), isHorizontal: true)
{
Stretch = true
};
var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUI.Font);
var searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform, Anchor.CenterRight), font: GUI.Font, createClearButton: true);
filterContainer.RectTransform.MinSize = searchBox.RectTransform.MinSize;
searchBox.OnSelected += (sender, userdata) => { searchTitle.Visible = false; };
searchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };
searchBox.OnTextChanged += (textBox, text) =>
{
foreach (GUIComponent child in subList.Content.Children)
{
if (!(child.UserData is SubmarineInfo sub)) { continue; }
child.Visible = string.IsNullOrEmpty(text) ? true : sub.DisplayName.ToLower().Contains(text.ToLower());
}
return true;
};
subList = new GUIListBox(new RectTransform(Vector2.One, subHolder.RectTransform));
subTickBoxes = new List<GUITickBox>();
for (int i = 0; i < GameMain.Client.ServerSubmarines.Count; i++)
{
SubmarineInfo sub = GameMain.Client.ServerSubmarines[i];
if (!sub.IsCampaignCompatible) continue;
var frame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), subList.Content.RectTransform) { MinSize = new Point(0, 20) },
style: "ListBoxElement")
{
ToolTip = sub.Description,
UserData = sub
};
int buttonSize = (int)(frame.Rect.Height * 0.8f);
GUITickBox tickBox = new GUITickBox(new RectTransform(new Vector2(0.8f, 1.0f), frame.RectTransform, Anchor.CenterLeft), ToolBox.LimitString(sub.DisplayName, GUI.Font, subList.Content.Rect.Width - 65))
{
UserData = sub,
OnSelected = (GUITickBox box) =>
{
GameMain.Client.RequestCampaignSub(box.UserData as SubmarineInfo, box.Selected);
return true;
}
};
subTickBoxes.Add(tickBox);
tickBox.Selected = GameMain.NetLobbyScreen.CampaignSubmarines.Contains(sub);
frame.RectTransform.MinSize = new Point(0, tickBox.RectTransform.MinSize.Y);
var subTextBlock = tickBox.TextBlock;
var matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name && s.MD5Hash?.Hash == sub.MD5Hash?.Hash);
if (matchingSub == null) matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name);
if (matchingSub == null)
{
subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
frame.ToolTip = TextManager.Get("SubNotFound");
}
else if (matchingSub?.MD5Hash == null || matchingSub.MD5Hash?.Hash != sub.MD5Hash?.Hash)
{
subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
frame.ToolTip = TextManager.Get("SubDoesntMatch");
}
if (!sub.RequiredContentPackagesInstalled)
{
subTextBlock.TextColor = Color.Lerp(subTextBlock.TextColor, Color.DarkRed, 0.5f);
frame.ToolTip = TextManager.Get("ContentPackageMismatch") + "\n\n" + frame.RawToolTip;
}
var classText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), frame.RectTransform, Anchor.CenterRight),
TextManager.Get($"submarineclass.{sub.SubmarineClass}"), textAlignment: Alignment.CenterRight, font: GUI.SmallFont)
{
TextColor = subTextBlock.TextColor * 0.8f,
ToolTip = subTextBlock.RawToolTip
};
}
}
public void RefreshMultiplayerCampaignSubUI(List<SubmarineInfo> campaignSubs)
{
for (int i = 0; i < subTickBoxes.Count; i++)
{
subTickBoxes[i].Selected = campaignSubs.Contains(subTickBoxes[i].UserData as SubmarineInfo);
}
}
private IEnumerable<object> WaitForCampaignSetup()
{
GUI.SetCursorWaiting();
string headerText = TextManager.Get("CampaignStartingPleaseWait");
var msgBox = new GUIMessageBox(headerText, TextManager.Get("CampaignStarting"), new string[] { TextManager.Get("Cancel") });
msgBox.Buttons[0].OnClicked = (btn, userdata) =>
{
GameMain.NetLobbyScreen.HighlightMode(GameMain.NetLobbyScreen.SelectedModeIndex);
GameMain.NetLobbyScreen.SelectMode(GameMain.NetLobbyScreen.SelectedModeIndex);
GUI.ClearCursorWait();
CoroutineManager.StopCoroutines("WaitForCampaignSetup");
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
DateTime timeOut = DateTime.Now + new TimeSpan(0, 0, 20);
while (Screen.Selected != GameMain.GameScreen && DateTime.Now < timeOut)
{
msgBox.Header.Text = headerText + new string('.', (int)Timing.TotalTime % 3 + 1);
yield return CoroutineStatus.Running;
}
msgBox.Close();
GUI.ClearCursorWait();
yield return CoroutineStatus.Success;
}
public void UpdateSubList(IEnumerable<SubmarineInfo> submarines)
{
List<SubmarineInfo> subsToShow;
string downloadFolder = Path.GetFullPath(SaveUtil.SubmarineDownloadFolder);
subsToShow = submarines.Where(s => s.IsCampaignCompatibleIgnoreClass && Path.GetDirectoryName(Path.GetFullPath(s.FilePath)) != downloadFolder).ToList();
subsToShow.Sort((s1, s2) =>
{
int p1 = s1.Price > CampaignMode.InitialMoney ? 10 : 0;
int p2 = s2.Price > CampaignMode.InitialMoney ? 10 : 0;
return p1.CompareTo(p2) * 100 + s1.Name.CompareTo(s2.Name);
});
subList.ClearChildren();
foreach (SubmarineInfo sub in subsToShow)
{
var textBlock = new GUITextBlock(
new RectTransform(new Vector2(1, 0.1f), subList.Content.RectTransform) { MinSize = new Point(0, 30) },
ToolBox.LimitString(sub.DisplayName, GUI.Font, subList.Rect.Width - 65), style: "ListBoxElement")
{
ToolTip = sub.Description,
UserData = sub
};
if (!sub.RequiredContentPackagesInstalled)
{
textBlock.TextColor = Color.Lerp(textBlock.TextColor, Color.DarkRed, .5f);
textBlock.ToolTip = TextManager.Get("ContentPackageMismatch") + "\n\n" + textBlock.RawToolTip;
}
var priceText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), textBlock.RectTransform, Anchor.CenterRight),
TextManager.GetWithVariable("currencyformat", "[credits]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", sub.Price)), textAlignment: Alignment.CenterRight, font: GUI.SmallFont)
{
TextColor = sub.Price > CampaignMode.InitialMoney ? GUI.Style.Red : textBlock.TextColor * 0.8f,
ToolTip = textBlock.ToolTip
};
#if !DEBUG
if (!GameMain.DebugDraw)
{
if (sub.Price > CampaignMode.InitialMoney || !sub.IsCampaignCompatible)
{
textBlock.CanBeFocused = false;
textBlock.TextColor *= 0.5f;
}
}
#endif
}
if (SubmarineInfo.SavedSubmarines.Any())
{
var validSubs = subsToShow.Where(s => s.IsCampaignCompatible && s.Price <= CampaignMode.InitialMoney).ToList();
if (validSubs.Count > 0)
{
subList.Select(validSubs[Rand.Int(validSubs.Count)]);
}
}
}
private List<string> prevSaveFiles;
public void UpdateLoadMenu(IEnumerable<string> saveFiles = null)
{
prevSaveFiles?.Clear();
prevSaveFiles = null;
loadGameContainer.ClearChildren();
if (saveFiles == null)
{
saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Multiplayer);
}
var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.85f), loadGameContainer.RectTransform), childAnchor: Anchor.TopCenter)
{
Stretch = true,
RelativeSpacing = 0.03f
};
saveList = new GUIListBox(new RectTransform(Vector2.One, leftColumn.RectTransform))
{
OnSelected = SelectSaveFile
};
foreach (string saveFile in saveFiles)
{
string fileName = saveFile;
string subName = "";
string saveTime = "";
string contentPackageStr = "";
var saveFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), saveList.Content.RectTransform) { MinSize = new Point(0, 45) }, style: "ListBoxElement")
{
UserData = saveFile
};
var nameText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), saveFrame.RectTransform), "")
{
CanBeFocused = false
};
bool isCompatible = true;
prevSaveFiles ??= new List<string>();
prevSaveFiles?.Add(saveFile);
string[] splitSaveFile = saveFile.Split(';');
saveFrame.UserData = splitSaveFile[0];
fileName = nameText.Text = Path.GetFileNameWithoutExtension(splitSaveFile[0]);
if (splitSaveFile.Length > 1) { subName = splitSaveFile[1]; }
if (splitSaveFile.Length > 2) { saveTime = splitSaveFile[2]; }
if (splitSaveFile.Length > 3) { contentPackageStr = splitSaveFile[3]; }
if (!string.IsNullOrEmpty(saveTime) && long.TryParse(saveTime, out long unixTime))
{
DateTime time = ToolBox.Epoch.ToDateTime(unixTime);
saveTime = time.ToString();
}
if (!string.IsNullOrEmpty(contentPackageStr))
{
List<string> contentPackagePaths = contentPackageStr.Split('|').ToList();
if (!GameSession.IsCompatibleWithEnabledContentPackages(contentPackagePaths, out string errorMsg))
{
nameText.TextColor = GUI.Style.Red;
saveFrame.ToolTip = string.Join("\n", errorMsg, TextManager.Get("campaignmode.contentpackagemismatchwarning"));
}
}
if (!isCompatible)
{
nameText.TextColor = GUI.Style.Red;
saveFrame.ToolTip = TextManager.Get("campaignmode.incompatiblesave");
}
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), saveFrame.RectTransform, Anchor.BottomLeft),
text: subName, font: GUI.SmallFont)
{
CanBeFocused = false,
UserData = fileName
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), saveFrame.RectTransform),
text: saveTime, textAlignment: Alignment.Right, font: GUI.SmallFont)
{
CanBeFocused = false,
UserData = fileName
};
}
saveList.Content.RectTransform.SortChildren((c1, c2) =>
{
string file1 = c1.GUIComponent.UserData as string;
string file2 = c2.GUIComponent.UserData as string;
DateTime file1WriteTime = DateTime.MinValue;
DateTime file2WriteTime = DateTime.MinValue;
try
{
file1WriteTime = File.GetLastWriteTime(file1);
}
catch
{
//do nothing - DateTime.MinValue will be used and the element will get sorted at the bottom of the list
};
try
{
file2WriteTime = File.GetLastWriteTime(file2);
}
catch
{
//do nothing - DateTime.MinValue will be used and the element will get sorted at the bottom of the list
};
return file2WriteTime.CompareTo(file1WriteTime);
});
loadGameButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.12f), loadGameContainer.RectTransform, Anchor.BottomRight), TextManager.Get("LoadButton"))
{
OnClicked = (btn, obj) =>
{
if (string.IsNullOrWhiteSpace(saveList.SelectedData as string)) { return false; }
LoadGame?.Invoke(saveList.SelectedData as string);
CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
return true;
},
Enabled = false
};
deleteMpSaveButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.12f), loadGameContainer.RectTransform, Anchor.BottomLeft),
TextManager.Get("Delete"), style: "GUIButtonSmall")
{
OnClicked = DeleteSave,
Visible = false
};
}
private bool SelectSaveFile(GUIComponent component, object obj)
{
string fileName = (string)obj;
loadGameButton.Enabled = true;
deleteMpSaveButton.Visible = deleteMpSaveButton.Enabled = GameMain.Client.IsServerOwner;
deleteMpSaveButton.Enabled = GameMain.GameSession?.SavePath != fileName;
if (deleteMpSaveButton.Visible)
{
deleteMpSaveButton.UserData = obj as string;
}
return true;
}
private bool DeleteSave(GUIButton button, object obj)
{
string saveFile = obj as string;
if (obj == null) { return false; }
string header = TextManager.Get("deletedialoglabel");
string body = TextManager.GetWithVariable("deletedialogquestion", "[file]", Path.GetFileNameWithoutExtension(saveFile));
EventEditorScreen.AskForConfirmation(header, body, () =>
{
SaveUtil.DeleteSave(saveFile);
prevSaveFiles?.RemoveAll(s => s.StartsWith(saveFile));
UpdateLoadMenu(prevSaveFiles.ToList());
return true;
});
return true;
}
}
}
@@ -10,58 +10,108 @@ using Barotrauma.Extensions;
namespace Barotrauma
{
class CampaignSetupUI
class SinglePlayerCampaignSetupUI : CampaignSetupUI
{
private readonly GUIComponent newGameContainer, loadGameContainer;
public CharacterInfo.AppearanceCustomizationMenu[] CharacterMenus { get; private set; }
private GUIListBox subList;
private GUIListBox saveList;
private List<GUITickBox> subTickBoxes;
private readonly GUITextBox saveNameBox, seedBox;
private readonly GUILayoutGroup subPreviewContainer;
private GUIButton loadGameButton, deleteMpSaveButton;
public Action<SubmarineInfo, string, string, CampaignSettings> StartNewGame;
public Action<string> LoadGame;
private enum CategoryFilter { All = 0, Vanilla = 1, Custom = 2 };
private CategoryFilter subFilter = CategoryFilter.All;
public GUIButton StartButton
private GUIButton nextButton;
private GUILayoutGroup characterInfoColumns;
public SinglePlayerCampaignSetupUI(GUIComponent newGameContainer, GUIComponent loadGameContainer, IEnumerable<SubmarineInfo> submarines, IEnumerable<string> saveFiles = null)
: base(newGameContainer, loadGameContainer)
{
get;
private set;
UpdateNewGameMenu(submarines);
UpdateLoadMenu(saveFiles);
}
public GUITextBlock InitialMoneyText
private int currentPage = 0;
private GUIListBox pageContainer;
public void Update()
{
get;
private set;
float targetScroll =
(float)currentPage / ((float)pageContainer.Content.CountChildren - 1);
pageContainer.BarScroll = MathHelper.Lerp(pageContainer.BarScroll, targetScroll, 0.2f);
if (MathUtils.NearlyEqual(pageContainer.BarScroll, targetScroll, 0.001f))
{
pageContainer.BarScroll = targetScroll;
}
for (int i=0; i<CharacterMenus.Length; i++)
{
CharacterMenus[i]?.Update();
}
pageContainer.HoverCursor = CursorState.Default;
pageContainer.Content.HoverCursor = CursorState.Default;
}
public void SetPage(int pageIndex)
{
currentPage = pageIndex;
for (int i = 0; i < pageContainer.Content.CountChildren; i++)
{
var child = pageContainer.Content.GetChild(i);
child.CanBeFocused = (i == currentPage);
child.GetAllChildren().ForEach(c =>
{
if (c is GUIDropDown dd)
{
dd.Dropped = false;
}
c.CanBeFocused = (i == currentPage);
});
}
var previewListBox = subPreviewContainer.GetAllChildren<GUIListBox>().FirstOrDefault();
previewListBox?.GetAllChildren()?.ForEach(c =>
{
c.CanBeFocused = false;
});
}
public GUITickBox EnableRadiationToggle { get; set; }
public GUILayoutGroup CampaignSettingsContent { get; set; }
public GUIButton CampaignCustomizeButton { get; set; }
public GUIMessageBox CampaignCustomizeSettings { get; set; }
public GUITextBlock MaxMissionCountText;
private readonly bool isMultiplayer;
public CampaignSetupUI(bool isMultiplayer, GUIComponent newGameContainer, GUIComponent loadGameContainer, IEnumerable<SubmarineInfo> submarines, IEnumerable<string> saveFiles = null)
private void UpdateNewGameMenu(IEnumerable<SubmarineInfo> submarines)
{
this.isMultiplayer = isMultiplayer;
this.newGameContainer = newGameContainer;
this.loadGameContainer = loadGameContainer;
pageContainer =
new GUIListBox(new RectTransform(Vector2.One, newGameContainer.RectTransform), style: null, isHorizontal: true)
{
ScrollBarEnabled = false,
ScrollBarVisible = false,
HoverCursor = CursorState.Default
};
var columnContainer = new GUILayoutGroup(new RectTransform(Vector2.One, newGameContainer.RectTransform), isHorizontal: true)
GUILayoutGroup createPageLayout()
{
var containerItem =
new GUIFrame(new RectTransform(Vector2.One, pageContainer.Content.RectTransform), style: null);
return new GUILayoutGroup(new RectTransform(Vector2.One * 0.95f, containerItem.RectTransform,
Anchor.Center));
}
CreateFirstPage(createPageLayout(), submarines);
CreateSecondPage(createPageLayout());
pageContainer.RecalculateChildren();
pageContainer.GetAllChildren().ForEach(c =>
{
c.ClampMouseRectToParent = true;
});
pageContainer.GetAllChildren<GUIDropDown>().ForEach(dd =>
{
dd.ListBox.ClampMouseRectToParent = false;
dd.ListBox.Content.ClampMouseRectToParent = false;
});
SetPage(0);
}
private void CreateFirstPage(GUILayoutGroup firstPageLayout, IEnumerable<SubmarineInfo> submarines)
{
firstPageLayout.RelativeSpacing = 0.02f;
var columnContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), firstPageLayout.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = isMultiplayer ? 0.0f : 0.02f
RelativeSpacing = 0.02f
};
var leftColumn = new GUILayoutGroup(new RectTransform(Vector2.One, columnContainer.RectTransform))
@@ -70,7 +120,7 @@ namespace Barotrauma
RelativeSpacing = 0.015f
};
var rightColumn = new GUILayoutGroup(new RectTransform(isMultiplayer ? Vector2.Zero : new Vector2(1.5f, 1.0f), columnContainer.RectTransform))
var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(1.5f, 1.0f), columnContainer.RectTransform))
{
Stretch = true,
RelativeSpacing = 0.015f
@@ -88,47 +138,37 @@ namespace Barotrauma
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("MapSeed"), font: GUI.SubHeadingFont);
seedBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, ToolBox.RandomSeed(8));
if (!isMultiplayer)
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("SelectedSub"), font: GUI.SubHeadingFont);
var moddedDropdown = new GUIDropDown(new RectTransform(new Vector2(1f, 0.02f), leftColumn.RectTransform), "", 3);
moddedDropdown.AddItem(TextManager.Get("clientpermission.all"), CategoryFilter.All);
moddedDropdown.AddItem(TextManager.Get("servertag.modded.false"), CategoryFilter.Vanilla);
moddedDropdown.AddItem(TextManager.Get("customrank"), CategoryFilter.Custom);
moddedDropdown.Select(0);
var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), isHorizontal: true)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("SelectedSub"), font: GUI.SubHeadingFont);
Stretch = true
};
var moddedDropdown = new GUIDropDown(new RectTransform(new Vector2(1f, 0.02f), leftColumn.RectTransform), "", 3);
moddedDropdown.AddItem(TextManager.Get("clientpermission.all"), CategoryFilter.All);
moddedDropdown.AddItem(TextManager.Get("servertag.modded.false"), CategoryFilter.Vanilla);
moddedDropdown.AddItem(TextManager.Get("customrank"), CategoryFilter.Custom);
moddedDropdown.Select(0);
subList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.65f), leftColumn.RectTransform)) { ScrollBarVisible = true };
var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), isHorizontal: true)
{
Stretch = true
};
var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUI.Font);
var searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform, Anchor.CenterRight), font: GUI.Font, createClearButton: true);
filterContainer.RectTransform.MinSize = searchBox.RectTransform.MinSize;
searchBox.OnSelected += (sender, userdata) => { searchTitle.Visible = false; };
searchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };
searchBox.OnTextChanged += (textBox, text) => { FilterSubs(subList, text); return true; };
subList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.65f), leftColumn.RectTransform)) { ScrollBarVisible = true };
var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUI.Font);
var searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform, Anchor.CenterRight), font: GUI.Font, createClearButton: true);
filterContainer.RectTransform.MinSize = searchBox.RectTransform.MinSize;
searchBox.OnSelected += (sender, userdata) => { searchTitle.Visible = false; };
searchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };
searchBox.OnTextChanged += (textBox, text) => { FilterSubs(subList, text); return true; };
moddedDropdown.OnSelected = (component, data) =>
{
searchBox.Text = string.Empty;
subFilter = (CategoryFilter)data;
UpdateSubList(SubmarineInfo.SavedSubmarines);
return true;
};
subList.OnSelected = OnSubSelected;
}
else // Spacing to fix the multiplayer campaign setup layout
moddedDropdown.OnSelected = (component, data) =>
{
CreateMultiplayerCampaignSubList(leftColumn.RectTransform);
searchBox.Text = string.Empty;
subFilter = (CategoryFilter)data;
UpdateSubList(SubmarineInfo.SavedSubmarines);
return true;
};
//spacing
//new GUIFrame(new RectTransform(new Vector2(1.0f, 0.25f), leftColumn.RectTransform), style: null);
}
subList.OnSelected = OnSubSelected;
// New game right side
subPreviewContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), rightColumn.RectTransform))
@@ -136,176 +176,162 @@ namespace Barotrauma
Stretch = true
};
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.12f),
(isMultiplayer ? leftColumn : rightColumn).RectTransform) { MaxSize = new Point(int.MaxValue, 60) }, childAnchor: Anchor.BottomRight, isHorizontal: true);
if (!isMultiplayer) { buttonContainer.IgnoreLayoutGroups = true; }
StartButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1f), buttonContainer.RectTransform, Anchor.BottomRight) { MaxSize = new Point(350, 60) }, TextManager.Get("StartCampaignButton"))
var firstPageButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.08f),
firstPageLayout.RectTransform), childAnchor: Anchor.BottomLeft, isHorizontal: true)
{
OnClicked = (GUIButton btn, object userData) =>
{
if (string.IsNullOrWhiteSpace(saveNameBox.Text))
{
saveNameBox.Flash(GUI.Style.Red);
return false;
}
SubmarineInfo selectedSub = null;
if (!isMultiplayer)
{
if (!(subList.SelectedData is SubmarineInfo)) { return false; }
selectedSub = subList.SelectedData as SubmarineInfo;
}
else
{
if (GameMain.NetLobbyScreen.SelectedSub == null) { return false; }
selectedSub = GameMain.NetLobbyScreen.SelectedSub;
}
if (selectedSub.SubmarineClass == SubmarineClass.Undefined)
{
new GUIMessageBox(TextManager.Get("error"), TextManager.Get("undefinedsubmarineselected"));
return false;
}
if (string.IsNullOrEmpty(selectedSub.MD5Hash.Hash))
{
((GUITextBlock)subList.SelectedComponent).TextColor = Color.DarkRed * 0.8f;
subList.SelectedComponent.CanBeFocused = false;
subList.Deselect();
return false;
}
string savePath = SaveUtil.CreateSavePath(isMultiplayer ? SaveUtil.SaveType.Multiplayer : SaveUtil.SaveType.Singleplayer, saveNameBox.Text);
bool hasRequiredContentPackages = selectedSub.RequiredContentPackagesInstalled;
CampaignSettings settings = new CampaignSettings();
if (isMultiplayer)
{
settings.RadiationEnabled = GameMain.NetLobbyScreen.IsRadiationEnabled();
settings.MaxMissionCount = GameMain.NetLobbyScreen.GetMaxMissionCount();
}
else
{
settings.RadiationEnabled = EnableRadiationToggle?.Selected ?? false;
if (MaxMissionCountText != null && Int32.TryParse(MaxMissionCountText.Text, out int missionCount))
{
settings.MaxMissionCount = missionCount;
}
else
{
settings.MaxMissionCount = CampaignSettings.DefaultMaxMissionCount;
}
}
if (selectedSub.HasTag(SubmarineTag.Shuttle) || !hasRequiredContentPackages)
{
if (!hasRequiredContentPackages)
{
var msgBox = new GUIMessageBox(TextManager.Get("ContentPackageMismatch"),
TextManager.GetWithVariable("ContentPackageMismatchWarning", "[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
msgBox.Buttons[0].OnClicked = msgBox.Close;
msgBox.Buttons[0].OnClicked += (button, obj) =>
{
if (GUIMessageBox.MessageBoxes.Count == 0)
{
StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
if (isMultiplayer)
{
CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
}
}
return true;
};
msgBox.Buttons[1].OnClicked = msgBox.Close;
}
if (selectedSub.HasTag(SubmarineTag.Shuttle))
{
var msgBox = new GUIMessageBox(TextManager.Get("ShuttleSelected"),
TextManager.Get("ShuttleWarning"),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
msgBox.Buttons[0].OnClicked = (button, obj) =>
{
StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
if (isMultiplayer)
{
CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
}
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
msgBox.Buttons[1].OnClicked = msgBox.Close;
return false;
}
}
else
{
StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
if (isMultiplayer)
{
CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
}
}
return true;
}
RelativeSpacing = 0.025f
};
InitialMoneyText = new GUITextBlock(new RectTransform(new Vector2(isMultiplayer ? 0.6f : 0.3f, 1f), buttonContainer.RectTransform), "", font: isMultiplayer ? GUI.Style.SmallFont : GUI.Style.Font, textColor: GUI.Style.Green)
InitialMoneyText = new GUITextBlock(new RectTransform(new Vector2(0.3f, 1f), firstPageButtonContainer.RectTransform), "", font: GUI.Style.Font, textColor: GUI.Style.Green, textAlignment: Alignment.CenterLeft)
{
TextGetter = () =>
{
int initialMoney = CampaignMode.InitialMoney;
if (isMultiplayer)
{
if (GameMain.NetLobbyScreen.SelectedSub != null)
{
initialMoney -= GameMain.NetLobbyScreen.SelectedSub.Price;
}
}
else if (subList.SelectedData is SubmarineInfo subInfo)
if (subList.SelectedData is SubmarineInfo subInfo)
{
initialMoney -= subInfo.Price;
}
initialMoney = Math.Max(initialMoney, isMultiplayer ? MultiPlayerCampaign.MinimumInitialMoney : 0);
initialMoney = Math.Max(initialMoney, 0);
return TextManager.GetWithVariable("campaignstartingmoney", "[money]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", initialMoney));
}
};
if (!isMultiplayer)
CampaignCustomizeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1f), firstPageButtonContainer.RectTransform, Anchor.CenterLeft), TextManager.Get("SettingsButton"))
{
CampaignCustomizeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1f), buttonContainer.RectTransform, Anchor.CenterLeft), TextManager.Get("SettingsButton"))
OnClicked = (tb, userdata) =>
{
OnClicked = (tb, userdata) =>
{
CreateCustomizeWindow();
return true;
}
};
CreateCustomizeWindow();
return true;
}
};
var disclaimerBtn = new GUIButton(new RectTransform(new Vector2(1.0f, 0.8f), rightColumn.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(5) }, style: "GUINotificationButton")
nextButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1f), firstPageButtonContainer.RectTransform, Anchor.BottomRight), TextManager.Get("Next"))
{
OnClicked = (GUIButton btn, object userData) =>
{
IgnoreLayoutGroups = true,
OnClicked = (btn, userdata) => { GameMain.Instance.ShowCampaignDisclaimer(); return true; }
};
disclaimerBtn.RectTransform.MaxSize = new Point((int)(30 * GUI.Scale));
}
SetPage(1);
return false;
}
};
var disclaimerBtn = new GUIButton(new RectTransform(new Vector2(1.0f, 0.8f), rightColumn.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(5) }, style: "GUINotificationButton")
{
IgnoreLayoutGroups = true,
OnClicked = (btn, userdata) => { GameMain.Instance.ShowCampaignDisclaimer(); return true; }
};
disclaimerBtn.RectTransform.MaxSize = new Point((int)(30 * GUI.Scale));
columnContainer.Recalculate();
leftColumn.Recalculate();
rightColumn.Recalculate();
if (submarines != null) { UpdateSubList(submarines); }
UpdateLoadMenu(saveFiles);
}
private void CreateSecondPage(GUILayoutGroup secondPageLayout)
{
secondPageLayout.RelativeSpacing = 0.01f;
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.04f), secondPageLayout.RectTransform),
TextManager.Get("Crew"), font: GUI.Style.SubHeadingFont, textAlignment: Alignment.TopLeft);
characterInfoColumns = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.86f), secondPageLayout.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.01f
};
var secondPageButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.08f),
secondPageLayout.RectTransform), childAnchor: Anchor.BottomLeft, isHorizontal: true)
{
RelativeSpacing = 0.2f
};
var backButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1f), secondPageButtonContainer.RectTransform, Anchor.BottomRight), TextManager.Get("Back"))
{
OnClicked = (GUIButton btn, object userData) =>
{
SetPage(0);
return false;
}
};
StartButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1f), secondPageButtonContainer.RectTransform, Anchor.BottomRight), TextManager.Get("StartCampaignButton"))
{
OnClicked = FinishSetup
};
}
public void RandomizeCrew()
{
var characterInfos = new List<(CharacterInfo Info, JobPrefab Job)>();
foreach (JobPrefab jobPrefab in JobPrefab.Prefabs)
{
for (int i = 0; i < jobPrefab.InitialCount; i++)
{
var variant = Rand.Range(0, jobPrefab.Variants);
characterInfos.Add((new CharacterInfo(CharacterPrefab.HumanSpeciesName, jobPrefab: jobPrefab, variant: variant), jobPrefab));
}
}
characterInfoColumns.ClearChildren();
CharacterMenus?.ForEach(m => m.Dispose());
CharacterMenus = new CharacterInfo.AppearanceCustomizationMenu[characterInfos.Count];
for (int i = 0; i < characterInfos.Count; i++)
{
var subLayout = new GUILayoutGroup(new RectTransform(new Vector2(1.0f / characterInfos.Count, 1.0f),
characterInfoColumns.RectTransform));
var (characterInfo, job) = characterInfos[i];
characterInfo.CreateIcon(new RectTransform(new Vector2(1.0f, 0.275f), subLayout.RectTransform));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), subLayout.RectTransform), job.Name, job.UIColor);
var characterName = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.1f), subLayout.RectTransform))
{
Text = characterInfo.Name,
UserData = "random"
};
characterName.OnDeselected += (sender, key) =>
{
if (string.IsNullOrWhiteSpace(sender.Text))
{
characterInfo.Name = characterInfo.GetRandomName(Rand.RandSync.Unsynced);
sender.Text = characterInfo.Name;
sender.UserData = "random";
}
else
{
characterInfo.Name = sender.Text;
sender.UserData = "user";
}
};
characterName.OnEnterPressed += (sender, text) =>
{
sender.Deselect();
return false;
};
var customizationFrame =
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.6f), subLayout.RectTransform), style: null);
CharacterMenus[i] =
new CharacterInfo.AppearanceCustomizationMenu(characterInfo, customizationFrame, hasIcon: false)
{
OnHeadSwitch = menu =>
{
if (characterName.UserData is string ud && ud == "random")
{
characterInfo.Name = characterInfo.GetRandomName(Rand.RandSync.Unsynced);
characterName.Text = characterInfo.Name;
characterName.UserData = "random";
}
}
};
}
}
private void CreateCustomizeWindow()
{
CampaignCustomizeSettings = new GUIMessageBox("", "", new string[] { TextManager.Get("OK") }, new Vector2(0.2f, 0.2f));
@@ -355,106 +381,93 @@ namespace Barotrauma
maxMissionCountContainer.Children.ForEach(c => c.ToolTip = maxMissionCountSettingHolder.ToolTip);
}
private void CreateMultiplayerCampaignSubList(RectTransform parent)
private bool FinishSetup(GUIButton btn, object userdata)
{
GUILayoutGroup subHolder = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.725f), parent))
if (string.IsNullOrWhiteSpace(saveNameBox.Text))
{
RelativeSpacing = 0.005f,
Stretch = true
};
saveNameBox.Flash(GUI.Style.Red);
return false;
}
var subLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), subHolder.RectTransform) { MinSize = new Point(0, 25) }, TextManager.Get("purchasablesubmarines", fallBackTag: "workshoplabelsubmarines"), font: GUI.SubHeadingFont);
SubmarineInfo selectedSub = null;
var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), subHolder.RectTransform), isHorizontal: true)
if (!(subList.SelectedData is SubmarineInfo)) { return false; }
selectedSub = subList.SelectedData as SubmarineInfo;
if (selectedSub.SubmarineClass == SubmarineClass.Undefined)
{
Stretch = true
};
var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUI.Font);
var searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform, Anchor.CenterRight), font: GUI.Font, createClearButton: true);
filterContainer.RectTransform.MinSize = searchBox.RectTransform.MinSize;
searchBox.OnSelected += (sender, userdata) => { searchTitle.Visible = false; };
searchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };
searchBox.OnTextChanged += (textBox, text) =>
new GUIMessageBox(TextManager.Get("error"), TextManager.Get("undefinedsubmarineselected"));
return false;
}
if (string.IsNullOrEmpty(selectedSub.MD5Hash.Hash))
{
foreach (GUIComponent child in subList.Content.Children)
((GUITextBlock)subList.SelectedComponent).TextColor = Color.DarkRed * 0.8f;
subList.SelectedComponent.CanBeFocused = false;
subList.Deselect();
return false;
}
string savePath = SaveUtil.CreateSavePath(SaveUtil.SaveType.Singleplayer, saveNameBox.Text);
bool hasRequiredContentPackages = selectedSub.RequiredContentPackagesInstalled;
CampaignSettings settings = new CampaignSettings();
settings.RadiationEnabled = EnableRadiationToggle?.Selected ?? false;
if (MaxMissionCountText != null && Int32.TryParse(MaxMissionCountText.Text, out int missionCount))
{
settings.MaxMissionCount = missionCount;
}
else
{
settings.MaxMissionCount = CampaignSettings.DefaultMaxMissionCount;
}
if (selectedSub.HasTag(SubmarineTag.Shuttle) || !hasRequiredContentPackages)
{
if (!hasRequiredContentPackages)
{
if (!(child.UserData is SubmarineInfo sub)) { continue; }
child.Visible = string.IsNullOrEmpty(text) ? true : sub.DisplayName.ToLower().Contains(text.ToLower());
}
return true;
};
var msgBox = new GUIMessageBox(TextManager.Get("ContentPackageMismatch"),
TextManager.GetWithVariable("ContentPackageMismatchWarning", "[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
subList = new GUIListBox(new RectTransform(Vector2.One, subHolder.RectTransform));
subTickBoxes = new List<GUITickBox>();
for (int i = 0; i < GameMain.Client.ServerSubmarines.Count; i++)
{
SubmarineInfo sub = GameMain.Client.ServerSubmarines[i];
if (!sub.IsCampaignCompatible) continue;
var frame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), subList.Content.RectTransform) { MinSize = new Point(0, 20) },
style: "ListBoxElement")
{
ToolTip = sub.Description,
UserData = sub
};
int buttonSize = (int)(frame.Rect.Height * 0.8f);
GUITickBox tickBox = new GUITickBox(new RectTransform(new Vector2(0.8f, 1.0f), frame.RectTransform, Anchor.CenterLeft), ToolBox.LimitString(sub.DisplayName, GUI.Font, subList.Content.Rect.Width - 65))
{
UserData = sub,
OnSelected = (GUITickBox box) =>
msgBox.Buttons[0].OnClicked = msgBox.Close;
msgBox.Buttons[0].OnClicked += (button, obj) =>
{
GameMain.Client.RequestCampaignSub(box.UserData as SubmarineInfo, box.Selected);
if (GUIMessageBox.MessageBoxes.Count == 0)
{
StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
}
return true;
}
};
subTickBoxes.Add(tickBox);
tickBox.Selected = GameMain.NetLobbyScreen.CampaignSubmarines.Contains(sub);
};
frame.RectTransform.MinSize = new Point(0, tickBox.RectTransform.MinSize.Y);
var subTextBlock = tickBox.TextBlock;
var matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name && s.MD5Hash?.Hash == sub.MD5Hash?.Hash);
if (matchingSub == null) matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name);
if (matchingSub == null)
{
subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
frame.ToolTip = TextManager.Get("SubNotFound");
}
else if (matchingSub?.MD5Hash == null || matchingSub.MD5Hash?.Hash != sub.MD5Hash?.Hash)
{
subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
frame.ToolTip = TextManager.Get("SubDoesntMatch");
msgBox.Buttons[1].OnClicked = msgBox.Close;
}
if (!sub.RequiredContentPackagesInstalled)
if (selectedSub.HasTag(SubmarineTag.Shuttle))
{
subTextBlock.TextColor = Color.Lerp(subTextBlock.TextColor, Color.DarkRed, 0.5f);
frame.ToolTip = TextManager.Get("ContentPackageMismatch") + "\n\n" + frame.RawToolTip;
}
var msgBox = new GUIMessageBox(TextManager.Get("ShuttleSelected"),
TextManager.Get("ShuttleWarning"),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
var classText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), frame.RectTransform, Anchor.CenterRight),
TextManager.Get($"submarineclass.{sub.SubmarineClass}"), textAlignment: Alignment.CenterRight, font: GUI.SmallFont)
{
TextColor = subTextBlock.TextColor * 0.8f,
ToolTip = subTextBlock.RawToolTip
};
msgBox.Buttons[0].OnClicked = (button, obj) =>
{
StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
msgBox.Buttons[1].OnClicked = msgBox.Close;
return false;
}
}
}
public void RefreshMultiplayerCampaignSubUI(List<SubmarineInfo> campaignSubs)
{
for (int i = 0; i < subTickBoxes.Count; i++)
else
{
subTickBoxes[i].Selected = campaignSubs.Contains(subTickBoxes[i].UserData as SubmarineInfo);
StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
}
}
return true;
}
public void RandomizeSeed()
{
seedBox.Text = ToolBox.RandomSeed(8);
@@ -478,54 +491,28 @@ namespace Barotrauma
if (!(obj is SubmarineInfo sub)) { return true; }
#if !DEBUG
if (!isMultiplayer && sub.Price > CampaignMode.InitialMoney && !GameMain.DebugDraw)
if (sub.Price > CampaignMode.InitialMoney && !GameMain.DebugDraw)
{
StartButton.Enabled = false;
SetPage(0);
nextButton.Enabled = false;
return false;
}
#endif
StartButton.Enabled = true;
nextButton.Enabled = true;
sub.CreatePreviewWindow(subPreviewContainer);
return true;
}
private IEnumerable<object> WaitForCampaignSetup()
{
GUI.SetCursorWaiting();
string headerText = TextManager.Get("CampaignStartingPleaseWait");
var msgBox = new GUIMessageBox(headerText, TextManager.Get("CampaignStarting"), new string[] { TextManager.Get("Cancel") });
msgBox.Buttons[0].OnClicked = (btn, userdata) =>
{
GameMain.NetLobbyScreen.HighlightMode(GameMain.NetLobbyScreen.SelectedModeIndex);
GameMain.NetLobbyScreen.SelectMode(GameMain.NetLobbyScreen.SelectedModeIndex);
GUI.ClearCursorWait();
CoroutineManager.StopCoroutines("WaitForCampaignSetup");
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
DateTime timeOut = DateTime.Now + new TimeSpan(0, 0, 20);
while (Screen.Selected != GameMain.GameScreen && DateTime.Now < timeOut)
{
msgBox.Header.Text = headerText + new string('.', (int)Timing.TotalTime % 3 + 1);
yield return CoroutineStatus.Running;
}
msgBox.Close();
GUI.ClearCursorWait();
yield return CoroutineStatus.Success;
}
public void CreateDefaultSaveName()
{
string savePath = SaveUtil.CreateSavePath(isMultiplayer ? SaveUtil.SaveType.Multiplayer : SaveUtil.SaveType.Singleplayer);
string savePath = SaveUtil.CreateSavePath(SaveUtil.SaveType.Singleplayer);
saveNameBox.Text = Path.GetFileNameWithoutExtension(savePath);
}
public void UpdateSubList(IEnumerable<SubmarineInfo> submarines)
{
List<SubmarineInfo> subsToShow;
if (!isMultiplayer && subFilter != CategoryFilter.All)
if (subFilter != CategoryFilter.All)
{
subsToShow = submarines.Where(s => s.IsCampaignCompatibleIgnoreClass && s.IsVanillaSubmarine() == (subFilter == CategoryFilter.Vanilla)).ToList();
}
@@ -596,10 +583,10 @@ namespace Barotrauma
if (saveFiles == null)
{
saveFiles = SaveUtil.GetSaveFiles(isMultiplayer ? SaveUtil.SaveType.Multiplayer : SaveUtil.SaveType.Singleplayer);
saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Singleplayer);
}
var leftColumn = new GUILayoutGroup(new RectTransform(isMultiplayer ? new Vector2(1.0f, 0.85f) : new Vector2(0.5f, 1.0f), loadGameContainer.RectTransform), childAnchor: Anchor.TopCenter)
var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), loadGameContainer.RectTransform), childAnchor: Anchor.TopCenter)
{
Stretch = true,
RelativeSpacing = 0.03f
@@ -610,26 +597,23 @@ namespace Barotrauma
OnSelected = SelectSaveFile
};
if (!isMultiplayer)
new GUIButton(new RectTransform(new Vector2(0.6f, 0.08f), leftColumn.RectTransform), TextManager.Get("showinfolder"))
{
new GUIButton(new RectTransform(new Vector2(0.6f, 0.08f), leftColumn.RectTransform), TextManager.Get("showinfolder"))
OnClicked = (btn, userdata) =>
{
OnClicked = (btn, userdata) =>
try
{
try
{
ToolBox.OpenFileWithShell(SaveUtil.SaveFolder);
}
catch (Exception e)
{
new GUIMessageBox(
TextManager.Get("error"),
TextManager.GetWithVariables("showinfoldererror", new string[] { "[folder]", "[errormessage]" }, new string[] { SaveUtil.SaveFolder, e.Message }));
}
return true;
ToolBox.OpenFileWithShell(SaveUtil.SaveFolder);
}
};
}
catch (Exception e)
{
new GUIMessageBox(
TextManager.Get("error"),
TextManager.GetWithVariables("showinfoldererror", new string[] { "[folder]", "[errormessage]" }, new string[] { SaveUtil.SaveFolder, e.Message }));
}
return true;
}
};
foreach (string saveFile in saveFiles)
{
@@ -649,39 +633,27 @@ namespace Barotrauma
bool isCompatible = true;
prevSaveFiles ??= new List<string>();
if (!isMultiplayer)
{
nameText.Text = Path.GetFileNameWithoutExtension(saveFile);
XDocument doc = SaveUtil.LoadGameSessionDoc(saveFile);
if (doc?.Root == null)
{
DebugConsole.ThrowError("Error loading save file \"" + saveFile + "\". The file may be corrupted.");
nameText.TextColor = GUI.Style.Red;
continue;
}
if (doc.Root.GetChildElement("multiplayercampaign") != null)
{
//multiplayer campaign save in the wrong folder -> don't show the save
saveList.Content.RemoveChild(saveFrame);
continue;
}
subName = doc.Root.GetAttributeString("submarine", "");
saveTime = doc.Root.GetAttributeString("savetime", "");
isCompatible = SaveUtil.IsSaveFileCompatible(doc);
contentPackageStr = doc.Root.GetAttributeString("selectedcontentpackages", "");
prevSaveFiles?.Add(saveFile);
}
else
nameText.Text = Path.GetFileNameWithoutExtension(saveFile);
XDocument doc = SaveUtil.LoadGameSessionDoc(saveFile);
if (doc?.Root == null)
{
prevSaveFiles?.Add(saveFile);
string[] splitSaveFile = saveFile.Split(';');
saveFrame.UserData = splitSaveFile[0];
fileName = nameText.Text = Path.GetFileNameWithoutExtension(splitSaveFile[0]);
if (splitSaveFile.Length > 1) { subName = splitSaveFile[1]; }
if (splitSaveFile.Length > 2) { saveTime = splitSaveFile[2]; }
if (splitSaveFile.Length > 3) { contentPackageStr = splitSaveFile[3]; }
DebugConsole.ThrowError("Error loading save file \"" + saveFile + "\". The file may be corrupted.");
nameText.TextColor = GUI.Style.Red;
continue;
}
if (doc.Root.GetChildElement("multiplayercampaign") != null)
{
//multiplayer campaign save in the wrong folder -> don't show the save
saveList.Content.RemoveChild(saveFrame);
continue;
}
subName = doc.Root.GetAttributeString("submarine", "");
saveTime = doc.Root.GetAttributeString("savetime", "");
isCompatible = SaveUtil.IsSaveFileCompatible(doc);
contentPackageStr = doc.Root.GetAttributeString("selectedcontentpackages", "");
prevSaveFiles?.Add(saveFile);
if (!string.IsNullOrEmpty(saveTime) && long.TryParse(saveTime, out long unixTime))
{
DateTime time = ToolBox.Epoch.ToDateTime(unixTime);
@@ -748,38 +720,16 @@ namespace Barotrauma
{
if (string.IsNullOrWhiteSpace(saveList.SelectedData as string)) { return false; }
LoadGame?.Invoke(saveList.SelectedData as string);
if (isMultiplayer)
{
CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
}
return true;
},
Enabled = false
};
deleteMpSaveButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.12f), loadGameContainer.RectTransform, Anchor.BottomLeft),
TextManager.Get("Delete"), style: "GUIButtonSmall")
{
OnClicked = DeleteSave,
Visible = false
};
}
private bool SelectSaveFile(GUIComponent component, object obj)
{
string fileName = (string)obj;
if (isMultiplayer)
{
loadGameButton.Enabled = true;
deleteMpSaveButton.Visible = deleteMpSaveButton.Enabled = GameMain.Client.IsServerOwner;
deleteMpSaveButton.Enabled = GameMain.GameSession?.SavePath != fileName;
if (deleteMpSaveButton.Visible)
{
deleteMpSaveButton.UserData = obj as string;
}
return true;
}
XDocument doc = SaveUtil.LoadGameSessionDoc(fileName);
if (doc?.Root == null)
{
@@ -868,6 +818,5 @@ namespace Barotrauma
}
loadGameContainer.RemoveChild(prevFrame);
}
}
}
@@ -182,7 +182,7 @@ namespace Barotrauma.CharacterEditor
showSpritesheet = false;
isFrozen = false;
autoFreeze = false;
limbPairEditing = true;
limbPairEditing = false;
uniformScaling = true;
lockSpriteOrigin = true;
lockSpritePosition = false;
@@ -1581,7 +1581,6 @@ namespace Barotrauma.CharacterEditor
Character.Controlled = character;
SetWallCollisions(character.AnimController.forceStanding);
CreateTextures();
limbPairEditing = character.IsHumanoid;
CreateGUI();
ClearWidgets();
ClearSelection();
@@ -1803,6 +1802,7 @@ namespace Barotrauma.CharacterEditor
{
case AnimationType.Walk:
case AnimationType.Run:
case AnimationType.Crouch:
if (!ragdollParams.CanWalk) { continue; }
break;
case AnimationType.SwimSlow:
@@ -1819,8 +1819,8 @@ namespace Barotrauma.CharacterEditor
{
AllFiles.Add(configFilePath);
}
limbPairEditing = false;
SpawnCharacter(configFilePath, ragdollParams);
limbPairEditing = false;
limbsToggle.Selected = true;
recalculateColliderToggle.Selected = true;
lockSpriteOriginToggle.Selected = false;
@@ -2599,11 +2599,15 @@ namespace Barotrauma.CharacterEditor
var layoutGroupAnimation = new GUILayoutGroup(new RectTransform(Vector2.One, animationControls.RectTransform), childAnchor: Anchor.TopLeft) { CanBeFocused = false };
var animationSelectionElement = new GUIFrame(new RectTransform(new Point(elementSize.X * 2 - (int)(5 * GUI.xScale), elementSize.Y), layoutGroupAnimation.RectTransform), style: null);
var animationSelectionText = new GUITextBlock(new RectTransform(new Point(elementSize.X, elementSize.Y), animationSelectionElement.RectTransform), GetCharacterEditorTranslation("SelectedAnimation") + ": ", Color.WhiteSmoke, textAlignment: Alignment.Center);
animSelection = new GUIDropDown(new RectTransform(new Point((int)(100 * GUI.xScale), elementSize.Y), animationSelectionElement.RectTransform, Anchor.TopRight), elementCount: 4);
animSelection = new GUIDropDown(new RectTransform(new Point((int)(100 * GUI.xScale), elementSize.Y), animationSelectionElement.RectTransform, Anchor.TopRight), elementCount: 5);
if (character.AnimController.CanWalk)
{
animSelection.AddItem(AnimationType.Walk.ToString(), AnimationType.Walk);
animSelection.AddItem(AnimationType.Run.ToString(), AnimationType.Run);
if (character.IsHumanoid)
{
animSelection.AddItem(AnimationType.Crouch.ToString(), AnimationType.Crouch);
}
}
animSelection.AddItem(AnimationType.SwimSlow.ToString(), AnimationType.SwimSlow);
animSelection.AddItem(AnimationType.SwimFast.ToString(), AnimationType.SwimFast);
@@ -2622,25 +2626,15 @@ namespace Barotrauma.CharacterEditor
switch (character.AnimController.ForceSelectAnimationType)
{
case AnimationType.Walk:
character.AnimController.forceStanding = true;
character.ForceRun = false;
if (!wallCollisionsEnabled)
{
SetWallCollisions(true);
}
if (previousAnim != AnimationType.Walk && previousAnim != AnimationType.Run)
{
TeleportTo(spawnPosition);
}
break;
case AnimationType.Run:
case AnimationType.Crouch:
character.AnimController.forceStanding = true;
character.ForceRun = true;
character.ForceRun = character.AnimController.ForceSelectAnimationType == AnimationType.Run;
if (!wallCollisionsEnabled)
{
SetWallCollisions(true);
}
if (previousAnim != AnimationType.Walk && previousAnim != AnimationType.Run)
if (previousAnim != AnimationType.Walk && previousAnim != AnimationType.Run && previousAnim != AnimationType.Crouch)
{
TeleportTo(spawnPosition);
}
@@ -3046,21 +3040,24 @@ namespace Barotrauma.CharacterEditor
loadBox.Buttons[1].OnClicked += (btn, data) =>
{
string fileName = Path.GetFileNameWithoutExtension(selectedFile);
if (character.IsHumanoid)
if (character.IsHumanoid && character.AnimController is HumanoidAnimController humanAnimController)
{
switch (selectedType)
{
case AnimationType.Walk:
character.AnimController.WalkParams = HumanWalkParams.GetAnimParams(character, fileName);
humanAnimController.WalkParams = HumanWalkParams.GetAnimParams(character, fileName);
break;
case AnimationType.Run:
character.AnimController.RunParams = HumanRunParams.GetAnimParams(character, fileName);
humanAnimController.RunParams = HumanRunParams.GetAnimParams(character, fileName);
break;
case AnimationType.Crouch:
humanAnimController.HumanCrouchParams = HumanCrouchParams.GetAnimParams(character, fileName);
break;
case AnimationType.SwimSlow:
character.AnimController.SwimSlowParams = HumanSwimSlowParams.GetAnimParams(character, fileName);
humanAnimController.SwimSlowParams = HumanSwimSlowParams.GetAnimParams(character, fileName);
break;
case AnimationType.SwimFast:
character.AnimController.SwimFastParams = HumanSwimFastParams.GetAnimParams(character, fileName);
humanAnimController.SwimFastParams = HumanSwimFastParams.GetAnimParams(character, fileName);
break;
default:
DebugConsole.ThrowError(GetCharacterEditorTranslation("AnimationTypeNotImplemented").Replace("[type]", selectedType.ToString()));
@@ -4152,7 +4149,7 @@ namespace Barotrauma.CharacterEditor
float offset = 0.1f;
w.refresh = () =>
{
var refPoint = SimToScreen(collider.SimPosition + GetSimSpaceForward() * offset);
var refPoint = SimToScreen(character.AnimController.Collider.SimPosition + GetSimSpaceForward() * offset);
var handMovement = ConvertUnits.ToDisplayUnits(humanGroundedParams.HandMoveAmount);
w.DrawPos = refPoint + new Vector2(handMovement.X * character.AnimController.Dir, handMovement.Y) * Cam.Zoom;
};
@@ -4167,7 +4164,7 @@ namespace Barotrauma.CharacterEditor
{
if (w.IsSelected)
{
GUI.DrawLine(sp, w.DrawPos, SimToScreen(collider.SimPosition + GetSimSpaceForward() * offset), GUI.Style.Green);
GUI.DrawLine(sp, w.DrawPos, SimToScreen(character.AnimController.Collider.SimPosition + GetSimSpaceForward() * offset), GUI.Style.Green);
}
};
}).Draw(spriteBatch, deltaTime);
@@ -4731,7 +4728,7 @@ namespace Barotrauma.CharacterEditor
rotation: 0,
origin: orig,
sourceRectangle: wearable.InheritSourceRect ? limb.ActiveSprite.SourceRect : wearable.Sprite.SourceRect,
scale: (wearable.InheritTextureScale ? 1 : wearable.Scale / RagdollParams.TextureScale) * spriteSheetZoom,
scale: (wearable.InheritScale ? 1 : wearable.Scale / RagdollParams.TextureScale) * spriteSheetZoom,
effects: SpriteEffects.None,
color: Color.White,
layerDepth: 0);
@@ -284,7 +284,7 @@ namespace Barotrauma.CharacterEditor
}
isTextureSelected = true;
texturePathElement.Text = destinationPath;
texturePathElement.Text = destinationPath.CleanUpPath();
};
FileSelection.ClearFileTypeFilters();
FileSelection.AddFileTypeFilter("PNG", "*.png");
@@ -431,7 +431,7 @@ namespace Barotrauma.CharacterEditor
box.Header.Font = GUI.LargeFont;
box.Content.ChildAnchor = Anchor.TopCenter;
box.Content.AbsoluteSpacing = (int)(20 * GUI.Scale);
int elementSize = (int)(30 * GUI.Scale);
int elementSize = (int)(40 * GUI.Scale);
var frame = new GUIFrame(new RectTransform(new Point(box.Content.Rect.Width - (int)(80 * GUI.xScale), box.Content.Rect.Height - (int)(200 * GUI.yScale)),
box.Content.RectTransform, Anchor.Center), style: null, color: ParamsEditor.Color)
{
@@ -625,8 +625,12 @@ namespace Barotrauma.CharacterEditor
var jointsElement = new GUIFrame(new RectTransform(new Vector2(1, 0.05f), content.RectTransform), style: null) { CanBeFocused = false };
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1f), jointsElement.RectTransform), GetCharacterEditorTranslation("Joints"), font: GUI.SubHeadingFont);
var jointButtonElement = new GUIFrame(new RectTransform(new Vector2(0.5f, 1f), jointsElement.RectTransform)
{ RelativeOffset = new Vector2(0.15f, 0) }, style: null)
{ CanBeFocused = false };
{
RelativeOffset = new Vector2(0.15f, 0)
}, style: null)
{
CanBeFocused = false
};
var jointsList = new GUIListBox(new RectTransform(new Vector2(1, 0.45f), content.RectTransform));
var removeJointButton = new GUIButton(new RectTransform(new Point(jointButtonElement.Rect.Height, jointButtonElement.Rect.Height), jointButtonElement.RectTransform), style: "GUIMinusButton")
{
@@ -824,7 +828,7 @@ namespace Barotrauma.CharacterEditor
{
CanBeFocused = false
};
var group = new GUILayoutGroup(new RectTransform(Vector2.One, limbElement.RectTransform)) { AbsoluteSpacing = 2 };
var group = new GUILayoutGroup(new RectTransform(Vector2.One, limbElement.RectTransform)) { AbsoluteSpacing = 16 };
var label = new GUITextBlock(new RectTransform(new Point(group.Rect.Width, elementSize), group.RectTransform), name, font: GUI.SubHeadingFont);
var idField = new GUIFrame(new RectTransform(new Point(group.Rect.Width, elementSize), group.RectTransform), style: null);
var nameField = new GUIFrame(new RectTransform(new Point(group.Rect.Width, elementSize), group.RectTransform), style: null);
@@ -25,6 +25,7 @@ namespace Barotrauma
public Effect PostProcessEffect { get; private set; }
public Effect GradientEffect { get; private set; }
public Effect GrainEffect { get; private set; }
public Effect ThresholdTintEffect { get; private set; }
public Effect BlueprintEffect { get; set; }
public GameScreen(GraphicsDevice graphics, ContentManager content)
@@ -38,21 +39,20 @@ namespace Barotrauma
CreateRenderTargets(graphics);
};
Effect LoadEffect(string path)
=> content.Load<Effect>(path
#if LINUX || OSX
//var blurEffect = content.Load<Effect>("Effects/blurshader_opengl");
damageEffect = content.Load<Effect>("Effects/damageshader_opengl");
PostProcessEffect = content.Load<Effect>("Effects/postprocess_opengl");
GradientEffect = content.Load<Effect>("Effects/gradientshader_opengl");
GrainEffect = content.Load<Effect>("Effects/grainshader_opengl");
BlueprintEffect = content.Load<Effect>("Effects/blueprintshader_opengl");
#else
//var blurEffect = content.Load<Effect>("Effects/blurshader");
damageEffect = content.Load<Effect>("Effects/damageshader");
PostProcessEffect = content.Load<Effect>("Effects/postprocess");
GradientEffect = content.Load<Effect>("Effects/gradientshader");
GrainEffect = content.Load<Effect>("Effects/grainshader");
BlueprintEffect = content.Load<Effect>("Effects/blueprintshader");
+"_opengl"
#endif
);
//var blurEffect = LoadEffect("Effects/blurshader");
damageEffect = LoadEffect("Effects/damageshader");
PostProcessEffect = LoadEffect("Effects/postprocess");
GradientEffect = LoadEffect("Effects/gradientshader");
GrainEffect = LoadEffect("Effects/grainshader");
ThresholdTintEffect = LoadEffect("Effects/thresholdtint");
BlueprintEffect = LoadEffect("Effects/blueprintshader");
damageStencil = TextureLoader.FromFile("Content/Map/walldamage.png");
damageEffect.Parameters["xStencil"].SetValue(damageStencil);
@@ -40,7 +40,7 @@ namespace Barotrauma
private readonly GUIFrame[] menuTabs;
private CampaignSetupUI campaignSetupUI;
private SinglePlayerCampaignSetupUI campaignSetupUI;
private GUITextBox serverNameBox, /*portBox, queryPortBox,*/ passwordBox, maxPlayersBox;
private GUITickBox isPublicBox, wrongPasswordBanBox, karmaBox;
@@ -594,6 +594,8 @@ namespace Barotrauma
GameMain.Instance.ShowCampaignDisclaimer(() => { SelectTab(null, Tab.NewGame); });
return true;
}
campaignSetupUI.RandomizeCrew();
campaignSetupUI.SetPage(0);
campaignSetupUI.CreateDefaultSaveName();
campaignSetupUI.RandomizeSeed();
campaignSetupUI.UpdateSubList(SubmarineInfo.SavedSubmarines);
@@ -985,24 +987,32 @@ namespace Barotrauma
if (selectedTab < Tab.Empty && menuTabs[(int)selectedTab] != null)
{
menuTabs[(int)selectedTab].AddToGUIUpdateList();
switch (selectedTab)
{
case Tab.NewGame:
campaignSetupUI.CharacterMenus?.ForEach(m => m.AddToGUIUpdateList());
break;
}
}
}
public override void Update(double deltaTime)
{
#if !DEBUG
#if USE_STEAM
#if !DEBUG && USE_STEAM
if (GameMain.Config.UseSteamMatchmaking)
{
hostServerButton.Enabled = Steam.SteamManager.IsInitialized;
}
steamWorkshopButton.Enabled = Steam.SteamManager.IsInitialized;
#endif
#else
#if USE_STEAM
#elif USE_STEAM
steamWorkshopButton.Enabled = true;
#endif
#endif
switch (selectedTab)
{
case Tab.NewGame:
campaignSetupUI.Update();
break;
}
}
public void DrawBackground(GraphicsDevice graphics, SpriteBatch spriteBatch)
@@ -1119,6 +1129,11 @@ namespace Barotrauma
selectedSub = new SubmarineInfo(Path.Combine(SaveUtil.TempPath, selectedSub.Name + ".sub"));
GameMain.GameSession = new GameSession(selectedSub, saveName, GameModePreset.SinglePlayerCampaign, settings, mapSeed);
GameMain.GameSession.CrewManager.CharacterInfos.Clear();
foreach (var characterInfo in campaignSetupUI.CharacterMenus.Select(m => m.CharacterInfo))
{
GameMain.GameSession.CrewManager.AddCharacterInfo(characterInfo);
}
((SinglePlayerCampaign)GameMain.GameSession.GameMode).LoadNewLevel();
}
@@ -1146,7 +1161,7 @@ namespace Barotrauma
menuTabs[(int)Tab.NewGame].ClearChildren();
menuTabs[(int)Tab.LoadGame].ClearChildren();
var innerNewGame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.025f) })
var innerNewGame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.02f
@@ -1154,30 +1169,14 @@ namespace Barotrauma
var newGameContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.95f), innerNewGame.RectTransform, Anchor.Center),
style: "InnerFrame");
var paddedNewGame = new GUIFrame(new RectTransform(new Vector2(0.95f), newGameContent.RectTransform, Anchor.Center), style: null);
var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center) { AbsoluteOffset = new Point(0, 10) },
style: null);
campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame, SubmarineInfo.SavedSubmarines)
campaignSetupUI = new SinglePlayerCampaignSetupUI(newGameContent, paddedLoadGame, SubmarineInfo.SavedSubmarines)
{
LoadGame = LoadGame,
StartNewGame = StartGame
};
var startButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), innerNewGame.RectTransform, Anchor.Center), isHorizontal: true, childAnchor: Anchor.BottomRight)
{
RelativeSpacing = 0.05f
};
campaignSetupUI.StartButton.RectTransform.Parent = startButtonContainer.RectTransform;
campaignSetupUI.StartButton.RectTransform.MinSize = new Point(
(int)(campaignSetupUI.StartButton.TextBlock.TextSize.X * 1.5f),
campaignSetupUI.StartButton.RectTransform.MinSize.Y);
startButtonContainer.RectTransform.MinSize = new Point(0, campaignSetupUI.StartButton.RectTransform.MinSize.Y);
if (campaignSetupUI.CampaignCustomizeButton != null)
{
campaignSetupUI.CampaignCustomizeButton.RectTransform.Parent = startButtonContainer.RectTransform;
}
campaignSetupUI.InitialMoneyText.RectTransform.Parent = startButtonContainer.RectTransform;
}
private void CreateHostServerFields()
File diff suppressed because it is too large Load Diff