Unstable 0.1500.4.0 (Shrek edition)
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@@ -1068,7 +1068,6 @@ namespace Barotrauma
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spriteBatch.End();
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}
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sw.Stop();
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PerformanceCounter.AddElapsedTicks("Draw total", sw.ElapsedTicks);
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PerformanceCounter.DrawTimeGraph.Update(sw.ElapsedTicks * 1000.0f / (float)Stopwatch.Frequency);
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