Unstable 0.1500.4.0 (Shrek edition)

This commit is contained in:
Markus Isberg
2021-09-23 21:29:31 +09:00
parent 5a6bbcc79e
commit 3043a9a7bc
124 changed files with 3571 additions and 1848 deletions
@@ -29,7 +29,7 @@ namespace Barotrauma
}
}
for (int i = 0; i < ResourceClusters.Count; i++)
for (int i = 0; i < resourceClusters.Count; i++)
{
var amount = msg.ReadByte();
var rotation = msg.ReadSingle();
@@ -41,20 +41,20 @@ namespace Barotrauma
h.AttachToWall();
item.Rotation = rotation;
}
if (SpawnedResources.TryGetValue(item.Prefab.Identifier, out var resources))
if (spawnedResources.TryGetValue(item.Prefab.Identifier, out var resources))
{
resources.Add(item);
}
else
{
SpawnedResources.Add(item.Prefab.Identifier, new List<Item>() { item });
spawnedResources.Add(item.Prefab.Identifier, new List<Item>() { item });
}
}
}
CalculateMissionClusterPositions();
for(int i = 0; i < ResourceClusters.Count; i++)
for(int i = 0; i < resourceClusters.Count; i++)
{
var identifier = msg.ReadString();
var count = msg.ReadByte();
@@ -66,7 +66,7 @@ namespace Barotrauma
if (!(entity is Item item)) { continue; }
resources[j] = item;
}
RelevantLevelResources.Add(identifier, resources);
relevantLevelResources.Add(identifier, resources);
}
}
}