Inventory.TryPutItem doesn't put an item in the inventory (or create a NetEntityEvent) if the item is already in it
This commit is contained in:
@@ -76,7 +76,7 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
long msgPosition = msg.Position;
|
||||
|
||||
DebugConsole.NewMessage("received msg "+thisEventID, Microsoft.Xna.Framework.Color.Green);
|
||||
DebugConsole.NewMessage("received msg "+thisEventID+ " ("+entity.ToString()+")", Microsoft.Xna.Framework.Color.Green);
|
||||
lastReceivedID++;
|
||||
try
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user