Optimization: FindHull spatial hashing, itemcomponent sounds in a dictionary, got rid of Item.Updated, rendering fixes, disposing shadow vertex buffers
This commit is contained in:
@@ -114,6 +114,7 @@
|
||||
<Compile Include="Source\Items\Components\ItemLabel.cs" />
|
||||
<Compile Include="Source\Items\FixRequirement.cs" />
|
||||
<Compile Include="Source\Items\ItemSpawner.cs" />
|
||||
<Compile Include="Source\Map\EntityGrid.cs" />
|
||||
<Compile Include="Source\Map\FireSource.cs" />
|
||||
<Compile Include="Source\Map\Levels\LevelRenderer.cs" />
|
||||
<Compile Include="Source\Map\Levels\WrappingWall.cs" />
|
||||
|
||||
Reference in New Issue
Block a user