diff --git a/Barotrauma/BarotraumaShared/Source/Items/Components/Holdable/Pickable.cs b/Barotrauma/BarotraumaShared/Source/Items/Components/Holdable/Pickable.cs index e5fa46eab..7ee70e2c4 100644 --- a/Barotrauma/BarotraumaShared/Source/Items/Components/Holdable/Pickable.cs +++ b/Barotrauma/BarotraumaShared/Source/Items/Components/Holdable/Pickable.cs @@ -88,14 +88,14 @@ namespace Barotrauma.Items.Components ApplyStatusEffects(ActionType.OnPicked, 1.0f, picker); #if CLIENT - if (!GameMain.Instance.LoadingScreenOpen) GUI.PlayUISound(GUISoundType.PickItem); + if (!GameMain.Instance.LoadingScreenOpen && picker == Character.Controlled) GUI.PlayUISound(GUISoundType.PickItem); #endif return true; } #if CLIENT - if (!GameMain.Instance.LoadingScreenOpen) GUI.PlayUISound(GUISoundType.PickItemFail); + if (!GameMain.Instance.LoadingScreenOpen && picker == Character.Controlled) GUI.PlayUISound(GUISoundType.PickItemFail); #endif return false;