(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)

This commit is contained in:
Joonas Rikkonen
2019-04-01 22:47:22 +03:00
parent ec7e23061b
commit 2eaf22683d
129 changed files with 2451 additions and 1336 deletions
@@ -115,7 +115,7 @@ namespace Barotrauma
SonarLabel = element.GetAttributeString("sonarlabel", "");
}
public AITarget(Entity e)
public AITarget(Entity e, float sightRange = -1, float soundRange = 0)
{
Entity = e;
if (sightRange < 0)