(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
This commit is contained in:
@@ -46,7 +46,7 @@ namespace Barotrauma.Networking
|
||||
|
||||
//when was a specific entity event last sent to the client
|
||||
// key = event id, value = NetTime.Now when sending
|
||||
public readonly Dictionary<UInt16, float> EntityEventLastSent = new Dictionary<UInt16, float>();
|
||||
public readonly Dictionary<UInt16, double> EntityEventLastSent = new Dictionary<UInt16, double>();
|
||||
|
||||
//when was a position update for a given entity last sent to the client
|
||||
// key = entity id, value = NetTime.Now when sending
|
||||
|
||||
Reference in New Issue
Block a user