(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)

This commit is contained in:
Joonas Rikkonen
2019-04-01 22:47:22 +03:00
parent ec7e23061b
commit 2eaf22683d
129 changed files with 2451 additions and 1336 deletions
@@ -44,7 +44,7 @@ namespace Barotrauma
drawRect.Location -= Submarine.MainSub.Position.ToPoint();
}
drawRect.Y = -drawRect.Y;
GUI.DrawRectangle(spriteBatch, drawRect, Color.DarkBlue);
GUI.DrawRectangle(spriteBatch, drawRect, Color.White);
}
public void DrawListLine(SpriteBatch spriteBatch, Vector2 pos, Color color)
{