Chat messages are added to the server log even if the host's character is out of range, message senders are shown in the server log, fixed multi-line log entries overlapping

This commit is contained in:
Regalis
2016-08-30 19:06:15 +03:00
parent 7ed95c430b
commit 2e2043bf7f
3 changed files with 7 additions and 6 deletions

View File

@@ -1521,7 +1521,7 @@ namespace Barotrauma.Networking
}
else
{
GameServer.Log(message.Text, message.Color);
GameServer.Log(message.TextWithSender, message.Color);
}
sender.ChatSpamSpeed += 5.0f;