(d752a1b58) Fixed lightsprite scale being wrong until the LightComponent is updated for the first time (caused fluorescent lights to look wrong in the sub editor)

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:55:59 +03:00
parent 9dc33984a9
commit 2de6c7e47d
12 changed files with 213 additions and 259 deletions
@@ -142,6 +142,10 @@ namespace Barotrauma
{
isCompleted = true;
}
if (component.AIOperate(deltaTime, character, this))
{
isCompleted = true;
}
}
else
{