(d752a1b58) Fixed lightsprite scale being wrong until the LightComponent is updated for the first time (caused fluorescent lights to look wrong in the sub editor)

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:55:59 +03:00
parent 9dc33984a9
commit 2de6c7e47d
12 changed files with 213 additions and 259 deletions
@@ -73,21 +73,6 @@ namespace Barotrauma
}
}
public override void Update(float deltaTime)
{
if (objectiveManager.CurrentObjective == this)
{
if (randomTimer > 0)
{
randomTimer -= deltaTime;
}
else
{
SetRandom();
}
}
}
public override bool IsCompleted() => false;
public override bool CanBeCompleted => true;