All creatures all cleared from the tutorial level to prevent any unintended monster attacks. Fixes #206

This commit is contained in:
Joonas Rikkonen
2018-01-11 11:59:37 +02:00
parent 3b9d51e695
commit 2dde3cb0a8
@@ -10,7 +10,7 @@ namespace Barotrauma.Tutorials
class BasicTutorial : TutorialType class BasicTutorial : TutorialType
{ {
public BasicTutorial(string name) public BasicTutorial(string name)
:base (name) : base(name)
{ {
} }
@@ -29,6 +29,13 @@ namespace Barotrauma.Tutorials
} }
} }
//remove all characters except the controlled one to prevent any unintended monster attacks
var existingCharacters = Character.CharacterList.FindAll(c => c != Controlled);
foreach (Character c in existingCharacters)
{
c.Remove();
}
yield return new WaitForSeconds(4.0f); yield return new WaitForSeconds(4.0f);
infoBox = CreateInfoFrame("Use WASD to move and the mouse to look around"); infoBox = CreateInfoFrame("Use WASD to move and the mouse to look around");