More sound and content types

This commit is contained in:
EvilFactory
2022-09-29 11:47:31 -03:00
parent 1a026c90a9
commit 2d5cff1752
4 changed files with 17 additions and 0 deletions
@@ -23,6 +23,9 @@ defaultLib["Sounds"] = sounds
defaultLib["SoundPlayer"] = CreateStatic("Barotrauma.SoundPlayer")
defaultLib["SoundPrefab"] = CreateStatic("Barotrauma.SoundPrefab", true)
defaultLib["BackgroundMusic"] = CreateStatic("Barotrauma.BackgroundMusic", true)
defaultLib["GUISound"] = CreateStatic("Barotrauma.GUISound", true)
defaultLib["DamageSound"] = CreateStatic("Barotrauma.DamageSound", true)
defaultLib["Sprite"] = CreateStatic("Barotrauma.Sprite", true)
defaultLib["PlayerInput"] = CreateStatic("Barotrauma.PlayerInput", true)