Reimplemented switching to repair & monster music types (now handled by SoundPlayer)
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@@ -349,7 +349,7 @@ namespace Barotrauma
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}
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else if (hasLoaded)
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{
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SoundPlayer.Update();
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SoundPlayer.Update((float)Timing.Step);
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if (PlayerInput.KeyHit(Keys.Escape)) GUI.TogglePauseMenu();
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