Reimplemented switching to repair & monster music types (now handled by SoundPlayer)

This commit is contained in:
Joonas Rikkonen
2017-08-23 14:42:24 +03:00
parent f9504d0d76
commit 2d1c00546f
3 changed files with 111 additions and 41 deletions
@@ -349,7 +349,7 @@ namespace Barotrauma
}
else if (hasLoaded)
{
SoundPlayer.Update();
SoundPlayer.Update((float)Timing.Step);
if (PlayerInput.KeyHit(Keys.Escape)) GUI.TogglePauseMenu();