Another variant of the new monster, new menu category for alien items/structures, another ruin-specific music clip
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@@ -2,6 +2,7 @@
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<Items>
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<Item
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name="Skyholder Artifact"
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category="Alien"
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pickdistance="150">
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<Sprite texture="artifact.png" depth="0.7" sourcerect="59,0,60,61"/>
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@@ -21,8 +22,9 @@
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</Item>
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<Item
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name="Thermal Artifact"
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pickdistance="150">
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name="Thermal Artifact"
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category="Alien"
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pickdistance="150">
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<Sprite texture="artifact.png" depth="0.7" sourcerect="0,0,58,56"/>
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@@ -61,10 +63,11 @@
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</Item>
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<Item
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name="Oxygenite Shard"
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pickdistance="150"
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tags="smallitem"
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impacttolerance="8">
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name="Oxygenite Shard"
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category="Alien"
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pickdistance="150"
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tags="smallitem"
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impacttolerance="8">
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<Sprite texture="artifact.png" depth="0.7" sourcerect="119,96,9,32"/>
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@@ -81,6 +84,7 @@
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<Item
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name="Sulphurite Shard"
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category="Alien"
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pickdistance="150"
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tags="smallitem"
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impacttolerance="8"
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@@ -104,7 +108,7 @@
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<Item
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name="Ancient Weapon"
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category="Equipment"
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category="Alien"
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Tags="smallitem"
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pickdistance="200">
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@@ -118,12 +122,14 @@
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<Body width="85" height="40" density="15"/>
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<Holdable slots="Any,RightHand+LeftHand" aimpos="100,50" handle1="0,11" handle2="2,11"/>
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<Holdable slots="Any,RightHand+LeftHand" aimpos="100,0" handle1="0,11" handle2="2,11"/>
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<RepairTool structurefixamount="-5.0" limbfixamount="-3.0" range="600" barrelpos="30,15" particles="largeplasma">
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<RepairTool structurefixamount="-5.0" limbfixamount="-2.0" range="600" barrelpos="30,15" particles="largeplasma">
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<Fixable name="structure"/>
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<StatusEffect type="OnUse" target="This" Condition="-0.5"/>
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<StatusEffect type="OnUse" target="This" Condition="-1.0"/>
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<sound file="alienweapon.ogg" type="OnUse" range="800.0" loop="true"/>
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<LightComponent LightColor="0.8,0.7,1.0,1.0" Flicker="0.5" range="500">
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<sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5"/>
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