Unstable 0.1300.1.11
This commit is contained in:
@@ -37,7 +37,7 @@ namespace Barotrauma.Items.Components
|
||||
: base(item,element)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override bool Use(float deltaTime, Character character = null)
|
||||
{
|
||||
if (character == null || character.Removed) return false;
|
||||
@@ -61,7 +61,7 @@ namespace Barotrauma.Items.Components
|
||||
|
||||
Vector2 propulsion = dir * Force * character.PropulsionSpeedMultiplier;
|
||||
|
||||
if (character.AnimController.InWater) character.AnimController.TargetMovement = dir;
|
||||
if (character.AnimController.InWater && Force > 0.0f) { character.AnimController.TargetMovement = dir; }
|
||||
|
||||
foreach (Limb limb in character.AnimController.Limbs)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user