Unstable 0.1300.1.11
This commit is contained in:
+23
-10
@@ -12,9 +12,10 @@ namespace Barotrauma.Networking
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{
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protected class ServerContentPackage
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{
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public string Name;
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public string Hash;
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public UInt64 WorkshopId;
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public readonly string Name;
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public readonly string Hash;
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public readonly UInt64 WorkshopId;
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public readonly DateTime InstallTime;
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public ContentPackage RegularPackage
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{
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@@ -32,11 +33,12 @@ namespace Barotrauma.Networking
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}
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}
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public ServerContentPackage(string name, string hash, UInt64 workshopId)
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public ServerContentPackage(string name, string hash, UInt64 workshopId, DateTime installTime)
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{
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Name = name;
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Hash = hash;
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WorkshopId = workshopId;
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InstallTime = installTime;
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}
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}
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@@ -129,7 +131,10 @@ namespace Barotrauma.Networking
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string name = inc.ReadString();
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string hash = inc.ReadString();
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UInt64 workshopId = inc.ReadUInt64();
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var pkg = new ServerContentPackage(name, hash, workshopId);
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UInt32 installTimeDiffSeconds = inc.ReadUInt32();
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DateTime installTime = DateTime.UtcNow + TimeSpan.FromSeconds(installTimeDiffSeconds);
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var pkg = new ServerContentPackage(name, hash, workshopId, installTime);
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if (pkg.CorePackage != null)
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{
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corePackage = pkg;
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@@ -147,16 +152,24 @@ namespace Barotrauma.Networking
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if (missingPackages.Count > 0)
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{
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var nonDownloadable = missingPackages.Where(p => p.WorkshopId == 0);
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var mismatchedButDownloaded = missingPackages.Where(p =>
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var mismatchedButDownloaded = missingPackages.Where(remote =>
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{
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var localMatching = ContentPackage.RegularPackages.Find(l => l.SteamWorkshopId != 0 && p.WorkshopId == l.SteamWorkshopId);
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localMatching ??= ContentPackage.CorePackages.Find(l => l.SteamWorkshopId != 0 && p.WorkshopId == l.SteamWorkshopId);
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return localMatching != null;
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return ContentPackage.AllPackages.Any(local =>
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local.SteamWorkshopId != 0 && /* is a Workshop item */
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remote.WorkshopId == local.SteamWorkshopId /* ids match */);
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});
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if (GameMain.ServerListScreen.LastAutoConnectEndpoint != ServerConnection.EndPointString)
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{
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mismatchedButDownloaded = mismatchedButDownloaded.Where(remote =>
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{
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return ContentPackage.AllPackages.Any(local =>
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remote.InstallTime < local.InstallTime/* remote is older than local */);
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});
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}
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if (mismatchedButDownloaded.Any())
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{
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GameMain.ServerListScreen.LastAutoConnectEndpoint = null;
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string disconnectMsg;
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if (mismatchedButDownloaded.Count() == 1)
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{
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@@ -1,4 +1,5 @@
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using Barotrauma.IO;
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using Barotrauma.Extensions;
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using Barotrauma.IO;
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using Barotrauma.Networking;
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using RestSharp;
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using System;
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@@ -921,10 +922,6 @@ namespace Barotrauma.Steam
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return null;
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}
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#if DEBUG
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item = item?.WithPrivateVisibility();
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#endif
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contentPackage.GameVersion = GameMain.Version;
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contentPackage.Save(contentPackage.Path);
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@@ -969,6 +966,9 @@ namespace Barotrauma.Steam
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}
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else
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{
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//nuke the existing steamworks cache for the item we just published
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ForceRedownload(task.Result.FileId);
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workshopPublishStatus.Success = true;
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workshopPublishStatus.Result = task.Result;
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DebugConsole.NewMessage("Published workshop item " + item?.Title + " successfully.", Microsoft.Xna.Framework.Color.LightGreen);
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@@ -986,41 +986,61 @@ namespace Barotrauma.Steam
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yield return CoroutineStatus.Success;
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}
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/// <summary>
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/// Forces a Workshop item to redownload.
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/// </summary>
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public static void ForceRedownload(Steamworks.Data.PublishedFileId itemId, Action onDownloadFinished = null)
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{
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Steamworks.Ugc.Item itemToNuke = new Steamworks.Ugc.Item(itemId);
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string directory = itemToNuke.Directory;
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if (Directory.Exists(directory))
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{
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try
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{
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Directory.Delete(directory, true);
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}
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catch (Exception e) { DebugConsole.ThrowError("Failed to delete Workshop item cache", e); }
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}
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itemToNuke.Download(onDownloadFinished, highPriority: true);
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}
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/// <summary>
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/// Installs a workshop item by moving it to the game folder.
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/// </summary>
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public static bool InstallWorkshopItem(Steamworks.Ugc.Item? item, out string errorMsg, bool enableContentPackage = false, bool suppressInstallNotif = false)
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public static bool InstallWorkshopItem(Steamworks.Ugc.Item? itemOrNull, out string errorMsg, bool enableContentPackage = false, bool suppressInstallNotif = false)
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{
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if (!(item?.IsInstalled ?? false))
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errorMsg = "Item is null";
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if (!itemOrNull.TryGetValue(out Steamworks.Ugc.Item item)) { return false; }
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if (!item.IsInstalled)
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{
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errorMsg = TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEnable", "[itemname]", item?.Title ?? "[NULL]");
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errorMsg = TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEnable", "[itemname]", item.Title);
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DebugConsole.NewMessage(errorMsg, Color.Red);
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return false;
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}
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string metaDataFilePath = Path.Combine(item?.Directory, MetadataFileName);
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string metaDataFilePath = Path.Combine(item.Directory, MetadataFileName);
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if (!File.Exists(metaDataFilePath))
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{
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errorMsg = TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEnable", "[itemname]", item?.Title);
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errorMsg = TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEnable", "[itemname]", item.Title);
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DebugConsole.ThrowError(errorMsg);
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return false;
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}
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ContentPackage contentPackage = new ContentPackage(metaDataFilePath)
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{
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SteamWorkshopId = item?.Id ?? 0
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SteamWorkshopId = item.Id
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};
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string newContentPackagePath = GetWorkshopItemContentPackagePath(contentPackage);
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List<ContentPackage> existingPackages = ContentPackage.AllPackages.Where(cp => cp.Path.CleanUpPath() == newContentPackagePath.CleanUpPath()).ToList();
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if (existingPackages.Any())
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{
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if (item?.Owner.Id != Steamworks.SteamClient.SteamId)
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if (item.Owner.Id != Steamworks.SteamClient.SteamId)
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{
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errorMsg = TextManager.GetWithVariables("WorkshopErrorSamePathInstalled",
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new string[] { "[itemname]", "[itempath]" },
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new string[] { item?.Title, Path.GetDirectoryName(newContentPackagePath) });
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new string[] { item.Title, Path.GetDirectoryName(newContentPackagePath) });
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return false;
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}
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else
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@@ -1041,12 +1061,12 @@ namespace Barotrauma.Steam
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lock (modCopiesInProgress)
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{
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if (modCopiesInProgress.ContainsKey(item.Value.Id))
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if (modCopiesInProgress.ContainsKey(item.Id))
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{
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errorMsg = ""; return true;
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}
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newTask = CopyWorkShopItemAsync(item, contentPackage, newContentPackagePath, metaDataFilePath);
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modCopiesInProgress.Add(item.Value.Id, newTask);
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modCopiesInProgress.Add(item.Id, newTask);
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}
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TaskPool.Add("CopyWorkShopItemAsync",
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@@ -1058,14 +1078,14 @@ namespace Barotrauma.Steam
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{
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if (task.IsFaulted || task.IsCanceled)
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{
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DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\"", task.Exception);
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DebugConsole.ThrowError($"Failed to copy \"{item.Title}\"", task.Exception);
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GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
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return;
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}
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string errorMsg = ((Task<string>)task).Result;
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if (!string.IsNullOrWhiteSpace(errorMsg))
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{
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DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\": {errorMsg}");
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DebugConsole.ThrowError($"Failed to copy \"{item.Title}\": {errorMsg}");
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GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
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return;
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}
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@@ -1074,8 +1094,8 @@ namespace Barotrauma.Steam
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var newPackage = new ContentPackage(cp.Path, newContentPackagePath)
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{
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SteamWorkshopId = item?.Id ?? 0,
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InstallTime = item?.Updated > item?.Created ? item?.Updated : item?.Created
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SteamWorkshopId = item.Id,
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InstallTime = item.Updated > item.Created ? item.Updated : item.Created
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};
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foreach (ContentFile contentFile in newPackage.Files)
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@@ -1124,7 +1144,6 @@ namespace Barotrauma.Steam
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GameMain.Config.SuppressModFolderWatcher = false;
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GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Green);
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}
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catch
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{
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@@ -1132,7 +1151,7 @@ namespace Barotrauma.Steam
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}
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finally
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{
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modCopiesInProgress.Remove(item.Value.Id);
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modCopiesInProgress.Remove(item.Id);
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}
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});
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@@ -1144,9 +1163,27 @@ namespace Barotrauma.Steam
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/// Asynchronously copies a Workshop item into the Mods folder.
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/// </summary>
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/// <returns>Returns an empty string on success, otherwise returns an error message.</returns>
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private async static Task<string> CopyWorkShopItemAsync(Steamworks.Ugc.Item? item, ContentPackage contentPackage, string newContentPackagePath, string metaDataFilePath)
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private async static Task<string> CopyWorkShopItemAsync(Steamworks.Ugc.Item? itemOrNull, ContentPackage contentPackage, string newContentPackagePath, string metaDataFilePath)
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{
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await Task.Yield();
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if (!itemOrNull.TryGetValue(out Steamworks.Ugc.Item item)) { return "Item is null"; }
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if (item.NeedsUpdate)
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{
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item.Download(highPriority: true);
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await Task.Delay(1000);
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}
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while (item.NeedsUpdate && !item.IsDownloading && !item.IsDownloadPending && !item.IsInstalled)
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{
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if (!item.IsDownloading && !item.IsDownloadPending)
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{
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if (!item.Download())
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{
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return TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item.Title);
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}
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}
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await Task.Delay(1000);
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}
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string targetPath = Path.GetDirectoryName(GetWorkshopItemContentPackagePath(contentPackage));
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string copyingPath = Path.Combine(targetPath, CopyIndicatorFileName);
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@@ -1157,18 +1194,18 @@ namespace Barotrauma.Steam
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Directory.CreateDirectory(targetPath);
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File.WriteAllText(copyingPath, "TEMPORARY FILE");
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SaveUtil.CopyFolder(item?.Directory, targetPath, copySubDirs: true, overwriteExisting: false);
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SaveUtil.CopyFolder(item.Directory, targetPath, copySubDirs: true, overwriteExisting: false);
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File.Delete(copyingPath);
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return "";
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}
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var allPackageFiles = Directory.GetFiles(item?.Directory, "*", System.IO.SearchOption.AllDirectories);
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var allPackageFiles = Directory.GetFiles(item.Directory, "*", System.IO.SearchOption.AllDirectories);
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List<string> nonContentFiles = new List<string>();
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foreach (string file in allPackageFiles)
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{
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if (file == metaDataFilePath) { continue; }
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string relativePath = UpdaterUtil.GetRelativePath(file, item?.Directory);
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string relativePath = UpdaterUtil.GetRelativePath(file, item.Directory);
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string fullPath = Path.GetFullPath(relativePath);
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if (contentPackage.Files.Any(f => { string fp = Path.GetFullPath(f.Path); return fp == fullPath; })) { continue; }
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nonContentFiles.Add(relativePath);
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@@ -1198,14 +1235,14 @@ namespace Barotrauma.Steam
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foreach (ContentFile contentFile in contentPackage.Files)
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{
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contentFile.Path = contentFile.Path.CleanUpPathCrossPlatform(correctFilenameCase: true, item?.Directory);
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string sourceFile = Path.Combine(item?.Directory, contentFile.Path);
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contentFile.Path = contentFile.Path.CleanUpPathCrossPlatform(correctFilenameCase: true, item.Directory);
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string sourceFile = Path.Combine(item.Directory, contentFile.Path);
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if (!File.Exists(sourceFile))
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{
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string[] splitPath = contentFile.Path.Split('/');
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if (splitPath.Length >= 2 && splitPath[0] == "Mods")
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{
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sourceFile = Path.Combine(item?.Directory, string.Join("/", splitPath.Skip(2)));
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sourceFile = Path.Combine(item.Directory, string.Join("/", splitPath.Skip(2)));
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}
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}
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@@ -1225,7 +1262,7 @@ namespace Barotrauma.Steam
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//if the external file doesn't exist, we cannot enable the package
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else if (!File.Exists(contentFile.Path))
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{
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errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item?.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
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errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
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return errorMsg;
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}
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continue;
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@@ -1240,7 +1277,7 @@ namespace Barotrauma.Steam
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else
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{
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//file not present in either the mod or the game folder -> cannot enable the package
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errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item?.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
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errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
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return errorMsg;
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}
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}
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@@ -1252,7 +1289,7 @@ namespace Barotrauma.Steam
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foreach (string nonContentFile in nonContentFiles)
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{
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string sourceFile = Path.Combine(item?.Directory, nonContentFile);
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string sourceFile = Path.Combine(item.Directory, nonContentFile);
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if (!File.Exists(sourceFile)) { continue; }
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string destinationPath = CorrectContentFilePath(nonContentFile, ContentType.None, contentPackage, false);
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Directory.CreateDirectory(Path.GetDirectoryName(destinationPath));
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@@ -1351,43 +1388,50 @@ namespace Barotrauma.Steam
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string metaDataPath = Path.Combine(item?.Directory, MetadataFileName);
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if (!File.Exists(metaDataPath))
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{
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throw new System.IO.FileNotFoundException("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.");
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DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.", appendStackTrace: true);
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return null;
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}
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ContentPackage contentPackage = new ContentPackage(metaDataPath);
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return contentPackage.IsCompatible();
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}
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public static bool CheckWorkshopItemInstalled(Steamworks.Ugc.Item? item)
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public static bool CheckWorkshopItemInstalled(Steamworks.Ugc.Item? itemOrNull)
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{
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if (!(item?.IsInstalled ?? false)) { return false; }
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if (!itemOrNull.TryGetValue(out Steamworks.Ugc.Item item)) { return false; }
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if (!item.IsInstalled) { return false; }
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lock (modCopiesInProgress)
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{
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if (modCopiesInProgress.ContainsKey(item.Value.Id))
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if (modCopiesInProgress.ContainsKey(item.Id))
|
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{
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return true;
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}
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}
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if (!Directory.Exists(item?.Directory))
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if (item.NeedsUpdate && !item.IsDownloading && !item.IsDownloadPending)
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{
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DebugConsole.ThrowError("Workshop item \"" + item?.Title + "\" has been installed but the install directory cannot be found. Attempting to redownload...");
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item?.Download();
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return false;
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item.Download();
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return false;
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}
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if (!Directory.Exists(item.Directory))
|
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{
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DebugConsole.ThrowError("Workshop item \"" + item.Title + "\" has been installed but the install directory cannot be found. Attempting to redownload...");
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item.Download();
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return false;
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}
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string metaDataPath = "";
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try
|
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{
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metaDataPath = Path.Combine(item?.Directory, MetadataFileName);
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metaDataPath = Path.Combine(item.Directory, MetadataFileName);
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}
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catch (ArgumentException)
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{
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string errorMessage = "Metadata file for the Workshop item \"" + item?.Title +
|
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"\" not found. Could not combine path (" + (item?.Directory ?? "directory name empty") + ").";
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string errorMessage = "Metadata file for the Workshop item \"" + item.Title +
|
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"\" not found. Could not combine path (" + (item.Directory ?? "directory name empty") + ").";
|
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DebugConsole.ThrowError(errorMessage);
|
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GameAnalyticsManager.AddErrorEventOnce("SteamManager.CheckWorkshopItemInstalled:PathCombineException" + item?.Title,
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GameAnalyticsManager.AddErrorEventOnce("SteamManager.CheckWorkshopItemInstalled:PathCombineException" + item.Title,
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GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
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errorMessage);
|
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return false;
|
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@@ -1395,13 +1439,13 @@ namespace Barotrauma.Steam
|
||||
|
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if (!File.Exists(metaDataPath))
|
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{
|
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DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.");
|
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DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item.Title + "\" not found. The file may be corrupted.");
|
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return false;
|
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}
|
||||
|
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ContentPackage contentPackage = new ContentPackage(metaDataPath)
|
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{
|
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SteamWorkshopId = item?.Id ?? 0
|
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SteamWorkshopId = item.Id
|
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};
|
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//make sure the contentpackage file is present
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if (!File.Exists(GetWorkshopItemContentPackagePath(contentPackage)) ||
|
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@@ -1414,20 +1458,21 @@ namespace Barotrauma.Steam
|
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return true;
|
||||
}
|
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|
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public static bool CheckWorkshopItemUpToDate(Steamworks.Ugc.Item? item)
|
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public static bool CheckWorkshopItemUpToDate(Steamworks.Ugc.Item? itemOrNull)
|
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{
|
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if (!(item?.IsInstalled ?? false)) return false;
|
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if (!itemOrNull.TryGetValue(out Steamworks.Ugc.Item item)) { return false; }
|
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if (!item.IsInstalled || item.NeedsUpdate || item.IsDownloading || item.IsDownloadPending) { return false; }
|
||||
|
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string metaDataPath = Path.Combine(item?.Directory, MetadataFileName);
|
||||
string metaDataPath = Path.Combine(item.Directory, MetadataFileName);
|
||||
if (!File.Exists(metaDataPath))
|
||||
{
|
||||
DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.");
|
||||
DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item.Title + "\" not found. The file may be corrupted.");
|
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return false;
|
||||
}
|
||||
|
||||
ContentPackage steamPackage = new ContentPackage(metaDataPath)
|
||||
{
|
||||
SteamWorkshopId = item?.Id ?? 0
|
||||
SteamWorkshopId = item.Id
|
||||
};
|
||||
ContentPackage myPackage = ContentPackage.AllPackages.FirstOrDefault(cp => cp.SteamWorkshopId == steamPackage.SteamWorkshopId);
|
||||
|
||||
@@ -1435,7 +1480,7 @@ namespace Barotrauma.Steam
|
||||
{
|
||||
return false;
|
||||
}
|
||||
DateTime latestTime = item.Value.Updated > item.Value.Created ? item.Value.Updated : item.Value.Created;
|
||||
DateTime latestTime = item.Updated > item.Created ? item.Updated : item.Created;
|
||||
bool upToDate = latestTime <= myPackage.InstallTime.Value;
|
||||
return upToDate;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Barotrauma.Sounds;
|
||||
using Concentus.Structs;
|
||||
using Microsoft.Xna.Framework;
|
||||
using OpenAL;
|
||||
using System;
|
||||
@@ -23,6 +24,8 @@ namespace Barotrauma.Networking
|
||||
|
||||
private bool capturing;
|
||||
|
||||
private OpusEncoder encoder;
|
||||
|
||||
public double LastdB
|
||||
{
|
||||
get;
|
||||
@@ -79,7 +82,7 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
Disconnected = false;
|
||||
|
||||
VoipConfig.SetupEncoding();
|
||||
encoder = VoipConfig.CreateEncoder();
|
||||
|
||||
//set up capture device
|
||||
captureDevice = Alc.CaptureOpenDevice(deviceName, VoipConfig.FREQUENCY, Al.FormatMono16, VoipConfig.BUFFER_SIZE * 5);
|
||||
@@ -265,10 +268,10 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
if (!prevCaptured) //enqueue the previous buffer if not sent to avoid cutoff
|
||||
{
|
||||
int compressedCountPrev = VoipConfig.Encoder.Encode(prevUncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
|
||||
int compressedCountPrev = encoder.Encode(prevUncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
|
||||
EnqueueBuffer(compressedCountPrev);
|
||||
}
|
||||
int compressedCount = VoipConfig.Encoder.Encode(uncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
|
||||
int compressedCount = encoder.Encode(uncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
|
||||
EnqueueBuffer(compressedCount);
|
||||
}
|
||||
captureTimer -= (VoipConfig.BUFFER_SIZE * 1000) / VoipConfig.FREQUENCY;
|
||||
|
||||
@@ -10,35 +10,22 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
static partial class VoipConfig
|
||||
{
|
||||
public static bool Ready = false;
|
||||
public const int FREQUENCY = 48000; //48Khz
|
||||
public const int BITRATE = 16000; //16Kbps
|
||||
public const int BUFFER_SIZE = (8 * MAX_COMPRESSED_SIZE * FREQUENCY) / BITRATE; //20ms window
|
||||
|
||||
public const int FREQUENCY = 48000;
|
||||
public const int BUFFER_SIZE = 960; //20ms window
|
||||
public static OpusEncoder CreateEncoder()
|
||||
{
|
||||
var encoder = new OpusEncoder(FREQUENCY, 1, OpusApplication.OPUS_APPLICATION_VOIP);
|
||||
encoder.Bandwidth = OpusBandwidth.OPUS_BANDWIDTH_AUTO;
|
||||
encoder.Bitrate = BITRATE;
|
||||
encoder.SignalType = OpusSignal.OPUS_SIGNAL_VOICE;
|
||||
return encoder;
|
||||
}
|
||||
|
||||
public static OpusEncoder Encoder
|
||||
public static OpusDecoder CreateDecoder()
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
public static OpusDecoder Decoder
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
public static void SetupEncoding()
|
||||
{
|
||||
if (!Ready)
|
||||
{
|
||||
Encoder = new OpusEncoder(FREQUENCY, 1, OpusApplication.OPUS_APPLICATION_VOIP);
|
||||
Encoder.Bandwidth = OpusBandwidth.OPUS_BANDWIDTH_AUTO;
|
||||
Encoder.Bitrate = 8 * MAX_COMPRESSED_SIZE * FREQUENCY / BUFFER_SIZE;
|
||||
Encoder.SignalType = OpusSignal.OPUS_SIGNAL_VOICE;
|
||||
|
||||
Decoder = new OpusDecoder(FREQUENCY, 1);
|
||||
|
||||
Ready = true;
|
||||
}
|
||||
return new OpusDecoder(FREQUENCY, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user