Unstable 0.1300.1.11

This commit is contained in:
Markus Isberg
2021-04-26 21:07:23 +03:00
parent 841d755394
commit 2c750282ec
76 changed files with 671 additions and 396 deletions
@@ -12,9 +12,10 @@ namespace Barotrauma.Networking
{
protected class ServerContentPackage
{
public string Name;
public string Hash;
public UInt64 WorkshopId;
public readonly string Name;
public readonly string Hash;
public readonly UInt64 WorkshopId;
public readonly DateTime InstallTime;
public ContentPackage RegularPackage
{
@@ -32,11 +33,12 @@ namespace Barotrauma.Networking
}
}
public ServerContentPackage(string name, string hash, UInt64 workshopId)
public ServerContentPackage(string name, string hash, UInt64 workshopId, DateTime installTime)
{
Name = name;
Hash = hash;
WorkshopId = workshopId;
InstallTime = installTime;
}
}
@@ -129,7 +131,10 @@ namespace Barotrauma.Networking
string name = inc.ReadString();
string hash = inc.ReadString();
UInt64 workshopId = inc.ReadUInt64();
var pkg = new ServerContentPackage(name, hash, workshopId);
UInt32 installTimeDiffSeconds = inc.ReadUInt32();
DateTime installTime = DateTime.UtcNow + TimeSpan.FromSeconds(installTimeDiffSeconds);
var pkg = new ServerContentPackage(name, hash, workshopId, installTime);
if (pkg.CorePackage != null)
{
corePackage = pkg;
@@ -147,16 +152,24 @@ namespace Barotrauma.Networking
if (missingPackages.Count > 0)
{
var nonDownloadable = missingPackages.Where(p => p.WorkshopId == 0);
var mismatchedButDownloaded = missingPackages.Where(p =>
var mismatchedButDownloaded = missingPackages.Where(remote =>
{
var localMatching = ContentPackage.RegularPackages.Find(l => l.SteamWorkshopId != 0 && p.WorkshopId == l.SteamWorkshopId);
localMatching ??= ContentPackage.CorePackages.Find(l => l.SteamWorkshopId != 0 && p.WorkshopId == l.SteamWorkshopId);
return localMatching != null;
return ContentPackage.AllPackages.Any(local =>
local.SteamWorkshopId != 0 && /* is a Workshop item */
remote.WorkshopId == local.SteamWorkshopId /* ids match */);
});
if (GameMain.ServerListScreen.LastAutoConnectEndpoint != ServerConnection.EndPointString)
{
mismatchedButDownloaded = mismatchedButDownloaded.Where(remote =>
{
return ContentPackage.AllPackages.Any(local =>
remote.InstallTime < local.InstallTime/* remote is older than local */);
});
}
if (mismatchedButDownloaded.Any())
{
GameMain.ServerListScreen.LastAutoConnectEndpoint = null;
string disconnectMsg;
if (mismatchedButDownloaded.Count() == 1)
{
@@ -1,4 +1,5 @@
using Barotrauma.IO;
using Barotrauma.Extensions;
using Barotrauma.IO;
using Barotrauma.Networking;
using RestSharp;
using System;
@@ -921,10 +922,6 @@ namespace Barotrauma.Steam
return null;
}
#if DEBUG
item = item?.WithPrivateVisibility();
#endif
contentPackage.GameVersion = GameMain.Version;
contentPackage.Save(contentPackage.Path);
@@ -969,6 +966,9 @@ namespace Barotrauma.Steam
}
else
{
//nuke the existing steamworks cache for the item we just published
ForceRedownload(task.Result.FileId);
workshopPublishStatus.Success = true;
workshopPublishStatus.Result = task.Result;
DebugConsole.NewMessage("Published workshop item " + item?.Title + " successfully.", Microsoft.Xna.Framework.Color.LightGreen);
@@ -986,41 +986,61 @@ namespace Barotrauma.Steam
yield return CoroutineStatus.Success;
}
/// <summary>
/// Forces a Workshop item to redownload.
/// </summary>
public static void ForceRedownload(Steamworks.Data.PublishedFileId itemId, Action onDownloadFinished = null)
{
Steamworks.Ugc.Item itemToNuke = new Steamworks.Ugc.Item(itemId);
string directory = itemToNuke.Directory;
if (Directory.Exists(directory))
{
try
{
Directory.Delete(directory, true);
}
catch (Exception e) { DebugConsole.ThrowError("Failed to delete Workshop item cache", e); }
}
itemToNuke.Download(onDownloadFinished, highPriority: true);
}
/// <summary>
/// Installs a workshop item by moving it to the game folder.
/// </summary>
public static bool InstallWorkshopItem(Steamworks.Ugc.Item? item, out string errorMsg, bool enableContentPackage = false, bool suppressInstallNotif = false)
public static bool InstallWorkshopItem(Steamworks.Ugc.Item? itemOrNull, out string errorMsg, bool enableContentPackage = false, bool suppressInstallNotif = false)
{
if (!(item?.IsInstalled ?? false))
errorMsg = "Item is null";
if (!itemOrNull.TryGetValue(out Steamworks.Ugc.Item item)) { return false; }
if (!item.IsInstalled)
{
errorMsg = TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEnable", "[itemname]", item?.Title ?? "[NULL]");
errorMsg = TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEnable", "[itemname]", item.Title);
DebugConsole.NewMessage(errorMsg, Color.Red);
return false;
}
string metaDataFilePath = Path.Combine(item?.Directory, MetadataFileName);
string metaDataFilePath = Path.Combine(item.Directory, MetadataFileName);
if (!File.Exists(metaDataFilePath))
{
errorMsg = TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEnable", "[itemname]", item?.Title);
errorMsg = TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEnable", "[itemname]", item.Title);
DebugConsole.ThrowError(errorMsg);
return false;
}
ContentPackage contentPackage = new ContentPackage(metaDataFilePath)
{
SteamWorkshopId = item?.Id ?? 0
SteamWorkshopId = item.Id
};
string newContentPackagePath = GetWorkshopItemContentPackagePath(contentPackage);
List<ContentPackage> existingPackages = ContentPackage.AllPackages.Where(cp => cp.Path.CleanUpPath() == newContentPackagePath.CleanUpPath()).ToList();
if (existingPackages.Any())
{
if (item?.Owner.Id != Steamworks.SteamClient.SteamId)
if (item.Owner.Id != Steamworks.SteamClient.SteamId)
{
errorMsg = TextManager.GetWithVariables("WorkshopErrorSamePathInstalled",
new string[] { "[itemname]", "[itempath]" },
new string[] { item?.Title, Path.GetDirectoryName(newContentPackagePath) });
new string[] { item.Title, Path.GetDirectoryName(newContentPackagePath) });
return false;
}
else
@@ -1041,12 +1061,12 @@ namespace Barotrauma.Steam
lock (modCopiesInProgress)
{
if (modCopiesInProgress.ContainsKey(item.Value.Id))
if (modCopiesInProgress.ContainsKey(item.Id))
{
errorMsg = ""; return true;
}
newTask = CopyWorkShopItemAsync(item, contentPackage, newContentPackagePath, metaDataFilePath);
modCopiesInProgress.Add(item.Value.Id, newTask);
modCopiesInProgress.Add(item.Id, newTask);
}
TaskPool.Add("CopyWorkShopItemAsync",
@@ -1058,14 +1078,14 @@ namespace Barotrauma.Steam
{
if (task.IsFaulted || task.IsCanceled)
{
DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\"", task.Exception);
DebugConsole.ThrowError($"Failed to copy \"{item.Title}\"", task.Exception);
GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
return;
}
string errorMsg = ((Task<string>)task).Result;
if (!string.IsNullOrWhiteSpace(errorMsg))
{
DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\": {errorMsg}");
DebugConsole.ThrowError($"Failed to copy \"{item.Title}\": {errorMsg}");
GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
return;
}
@@ -1074,8 +1094,8 @@ namespace Barotrauma.Steam
var newPackage = new ContentPackage(cp.Path, newContentPackagePath)
{
SteamWorkshopId = item?.Id ?? 0,
InstallTime = item?.Updated > item?.Created ? item?.Updated : item?.Created
SteamWorkshopId = item.Id,
InstallTime = item.Updated > item.Created ? item.Updated : item.Created
};
foreach (ContentFile contentFile in newPackage.Files)
@@ -1124,7 +1144,6 @@ namespace Barotrauma.Steam
GameMain.Config.SuppressModFolderWatcher = false;
GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Green);
}
catch
{
@@ -1132,7 +1151,7 @@ namespace Barotrauma.Steam
}
finally
{
modCopiesInProgress.Remove(item.Value.Id);
modCopiesInProgress.Remove(item.Id);
}
});
@@ -1144,9 +1163,27 @@ namespace Barotrauma.Steam
/// Asynchronously copies a Workshop item into the Mods folder.
/// </summary>
/// <returns>Returns an empty string on success, otherwise returns an error message.</returns>
private async static Task<string> CopyWorkShopItemAsync(Steamworks.Ugc.Item? item, ContentPackage contentPackage, string newContentPackagePath, string metaDataFilePath)
private async static Task<string> CopyWorkShopItemAsync(Steamworks.Ugc.Item? itemOrNull, ContentPackage contentPackage, string newContentPackagePath, string metaDataFilePath)
{
await Task.Yield();
if (!itemOrNull.TryGetValue(out Steamworks.Ugc.Item item)) { return "Item is null"; }
if (item.NeedsUpdate)
{
item.Download(highPriority: true);
await Task.Delay(1000);
}
while (item.NeedsUpdate && !item.IsDownloading && !item.IsDownloadPending && !item.IsInstalled)
{
if (!item.IsDownloading && !item.IsDownloadPending)
{
if (!item.Download())
{
return TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item.Title);
}
}
await Task.Delay(1000);
}
string targetPath = Path.GetDirectoryName(GetWorkshopItemContentPackagePath(contentPackage));
string copyingPath = Path.Combine(targetPath, CopyIndicatorFileName);
@@ -1157,18 +1194,18 @@ namespace Barotrauma.Steam
Directory.CreateDirectory(targetPath);
File.WriteAllText(copyingPath, "TEMPORARY FILE");
SaveUtil.CopyFolder(item?.Directory, targetPath, copySubDirs: true, overwriteExisting: false);
SaveUtil.CopyFolder(item.Directory, targetPath, copySubDirs: true, overwriteExisting: false);
File.Delete(copyingPath);
return "";
}
var allPackageFiles = Directory.GetFiles(item?.Directory, "*", System.IO.SearchOption.AllDirectories);
var allPackageFiles = Directory.GetFiles(item.Directory, "*", System.IO.SearchOption.AllDirectories);
List<string> nonContentFiles = new List<string>();
foreach (string file in allPackageFiles)
{
if (file == metaDataFilePath) { continue; }
string relativePath = UpdaterUtil.GetRelativePath(file, item?.Directory);
string relativePath = UpdaterUtil.GetRelativePath(file, item.Directory);
string fullPath = Path.GetFullPath(relativePath);
if (contentPackage.Files.Any(f => { string fp = Path.GetFullPath(f.Path); return fp == fullPath; })) { continue; }
nonContentFiles.Add(relativePath);
@@ -1198,14 +1235,14 @@ namespace Barotrauma.Steam
foreach (ContentFile contentFile in contentPackage.Files)
{
contentFile.Path = contentFile.Path.CleanUpPathCrossPlatform(correctFilenameCase: true, item?.Directory);
string sourceFile = Path.Combine(item?.Directory, contentFile.Path);
contentFile.Path = contentFile.Path.CleanUpPathCrossPlatform(correctFilenameCase: true, item.Directory);
string sourceFile = Path.Combine(item.Directory, contentFile.Path);
if (!File.Exists(sourceFile))
{
string[] splitPath = contentFile.Path.Split('/');
if (splitPath.Length >= 2 && splitPath[0] == "Mods")
{
sourceFile = Path.Combine(item?.Directory, string.Join("/", splitPath.Skip(2)));
sourceFile = Path.Combine(item.Directory, string.Join("/", splitPath.Skip(2)));
}
}
@@ -1225,7 +1262,7 @@ namespace Barotrauma.Steam
//if the external file doesn't exist, we cannot enable the package
else if (!File.Exists(contentFile.Path))
{
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item?.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
return errorMsg;
}
continue;
@@ -1240,7 +1277,7 @@ namespace Barotrauma.Steam
else
{
//file not present in either the mod or the game folder -> cannot enable the package
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item?.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
return errorMsg;
}
}
@@ -1252,7 +1289,7 @@ namespace Barotrauma.Steam
foreach (string nonContentFile in nonContentFiles)
{
string sourceFile = Path.Combine(item?.Directory, nonContentFile);
string sourceFile = Path.Combine(item.Directory, nonContentFile);
if (!File.Exists(sourceFile)) { continue; }
string destinationPath = CorrectContentFilePath(nonContentFile, ContentType.None, contentPackage, false);
Directory.CreateDirectory(Path.GetDirectoryName(destinationPath));
@@ -1351,43 +1388,50 @@ namespace Barotrauma.Steam
string metaDataPath = Path.Combine(item?.Directory, MetadataFileName);
if (!File.Exists(metaDataPath))
{
throw new System.IO.FileNotFoundException("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.");
DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.", appendStackTrace: true);
return null;
}
ContentPackage contentPackage = new ContentPackage(metaDataPath);
return contentPackage.IsCompatible();
}
public static bool CheckWorkshopItemInstalled(Steamworks.Ugc.Item? item)
public static bool CheckWorkshopItemInstalled(Steamworks.Ugc.Item? itemOrNull)
{
if (!(item?.IsInstalled ?? false)) { return false; }
if (!itemOrNull.TryGetValue(out Steamworks.Ugc.Item item)) { return false; }
if (!item.IsInstalled) { return false; }
lock (modCopiesInProgress)
{
if (modCopiesInProgress.ContainsKey(item.Value.Id))
if (modCopiesInProgress.ContainsKey(item.Id))
{
return true;
}
}
if (!Directory.Exists(item?.Directory))
if (item.NeedsUpdate && !item.IsDownloading && !item.IsDownloadPending)
{
DebugConsole.ThrowError("Workshop item \"" + item?.Title + "\" has been installed but the install directory cannot be found. Attempting to redownload...");
item?.Download();
return false;
item.Download();
return false;
}
if (!Directory.Exists(item.Directory))
{
DebugConsole.ThrowError("Workshop item \"" + item.Title + "\" has been installed but the install directory cannot be found. Attempting to redownload...");
item.Download();
return false;
}
string metaDataPath = "";
try
{
metaDataPath = Path.Combine(item?.Directory, MetadataFileName);
metaDataPath = Path.Combine(item.Directory, MetadataFileName);
}
catch (ArgumentException)
{
string errorMessage = "Metadata file for the Workshop item \"" + item?.Title +
"\" not found. Could not combine path (" + (item?.Directory ?? "directory name empty") + ").";
string errorMessage = "Metadata file for the Workshop item \"" + item.Title +
"\" not found. Could not combine path (" + (item.Directory ?? "directory name empty") + ").";
DebugConsole.ThrowError(errorMessage);
GameAnalyticsManager.AddErrorEventOnce("SteamManager.CheckWorkshopItemInstalled:PathCombineException" + item?.Title,
GameAnalyticsManager.AddErrorEventOnce("SteamManager.CheckWorkshopItemInstalled:PathCombineException" + item.Title,
GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
errorMessage);
return false;
@@ -1395,13 +1439,13 @@ namespace Barotrauma.Steam
if (!File.Exists(metaDataPath))
{
DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.");
DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item.Title + "\" not found. The file may be corrupted.");
return false;
}
ContentPackage contentPackage = new ContentPackage(metaDataPath)
{
SteamWorkshopId = item?.Id ?? 0
SteamWorkshopId = item.Id
};
//make sure the contentpackage file is present
if (!File.Exists(GetWorkshopItemContentPackagePath(contentPackage)) ||
@@ -1414,20 +1458,21 @@ namespace Barotrauma.Steam
return true;
}
public static bool CheckWorkshopItemUpToDate(Steamworks.Ugc.Item? item)
public static bool CheckWorkshopItemUpToDate(Steamworks.Ugc.Item? itemOrNull)
{
if (!(item?.IsInstalled ?? false)) return false;
if (!itemOrNull.TryGetValue(out Steamworks.Ugc.Item item)) { return false; }
if (!item.IsInstalled || item.NeedsUpdate || item.IsDownloading || item.IsDownloadPending) { return false; }
string metaDataPath = Path.Combine(item?.Directory, MetadataFileName);
string metaDataPath = Path.Combine(item.Directory, MetadataFileName);
if (!File.Exists(metaDataPath))
{
DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.");
DebugConsole.ThrowError("Metadata file for the Workshop item \"" + item.Title + "\" not found. The file may be corrupted.");
return false;
}
ContentPackage steamPackage = new ContentPackage(metaDataPath)
{
SteamWorkshopId = item?.Id ?? 0
SteamWorkshopId = item.Id
};
ContentPackage myPackage = ContentPackage.AllPackages.FirstOrDefault(cp => cp.SteamWorkshopId == steamPackage.SteamWorkshopId);
@@ -1435,7 +1480,7 @@ namespace Barotrauma.Steam
{
return false;
}
DateTime latestTime = item.Value.Updated > item.Value.Created ? item.Value.Updated : item.Value.Created;
DateTime latestTime = item.Updated > item.Created ? item.Updated : item.Created;
bool upToDate = latestTime <= myPackage.InstallTime.Value;
return upToDate;
}
@@ -1,4 +1,5 @@
using Barotrauma.Sounds;
using Concentus.Structs;
using Microsoft.Xna.Framework;
using OpenAL;
using System;
@@ -23,6 +24,8 @@ namespace Barotrauma.Networking
private bool capturing;
private OpusEncoder encoder;
public double LastdB
{
get;
@@ -79,7 +82,7 @@ namespace Barotrauma.Networking
{
Disconnected = false;
VoipConfig.SetupEncoding();
encoder = VoipConfig.CreateEncoder();
//set up capture device
captureDevice = Alc.CaptureOpenDevice(deviceName, VoipConfig.FREQUENCY, Al.FormatMono16, VoipConfig.BUFFER_SIZE * 5);
@@ -265,10 +268,10 @@ namespace Barotrauma.Networking
{
if (!prevCaptured) //enqueue the previous buffer if not sent to avoid cutoff
{
int compressedCountPrev = VoipConfig.Encoder.Encode(prevUncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
int compressedCountPrev = encoder.Encode(prevUncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
EnqueueBuffer(compressedCountPrev);
}
int compressedCount = VoipConfig.Encoder.Encode(uncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
int compressedCount = encoder.Encode(uncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
EnqueueBuffer(compressedCount);
}
captureTimer -= (VoipConfig.BUFFER_SIZE * 1000) / VoipConfig.FREQUENCY;
@@ -10,35 +10,22 @@ namespace Barotrauma.Networking
{
static partial class VoipConfig
{
public static bool Ready = false;
public const int FREQUENCY = 48000; //48Khz
public const int BITRATE = 16000; //16Kbps
public const int BUFFER_SIZE = (8 * MAX_COMPRESSED_SIZE * FREQUENCY) / BITRATE; //20ms window
public const int FREQUENCY = 48000;
public const int BUFFER_SIZE = 960; //20ms window
public static OpusEncoder CreateEncoder()
{
var encoder = new OpusEncoder(FREQUENCY, 1, OpusApplication.OPUS_APPLICATION_VOIP);
encoder.Bandwidth = OpusBandwidth.OPUS_BANDWIDTH_AUTO;
encoder.Bitrate = BITRATE;
encoder.SignalType = OpusSignal.OPUS_SIGNAL_VOICE;
return encoder;
}
public static OpusEncoder Encoder
public static OpusDecoder CreateDecoder()
{
get;
private set;
}
public static OpusDecoder Decoder
{
get;
private set;
}
public static void SetupEncoding()
{
if (!Ready)
{
Encoder = new OpusEncoder(FREQUENCY, 1, OpusApplication.OPUS_APPLICATION_VOIP);
Encoder.Bandwidth = OpusBandwidth.OPUS_BANDWIDTH_AUTO;
Encoder.Bitrate = 8 * MAX_COMPRESSED_SIZE * FREQUENCY / BUFFER_SIZE;
Encoder.SignalType = OpusSignal.OPUS_SIGNAL_VOICE;
Decoder = new OpusDecoder(FREQUENCY, 1);
Ready = true;
}
return new OpusDecoder(FREQUENCY, 1);
}
}
}