Unstable 0.1300.1.11
This commit is contained in:
@@ -160,17 +160,6 @@ namespace Barotrauma
|
||||
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
if (ParticleEmitters != null)
|
||||
{
|
||||
for (int i = 0; i < ParticleEmitters.Length; i++)
|
||||
{
|
||||
if (ParticleEmitterTriggers[i] != null && !ParticleEmitterTriggers[i].IsTriggered) continue;
|
||||
Vector2 emitterPos = LocalToWorld(Prefab.EmitterPositions[i]);
|
||||
ParticleEmitters[i].Emit(deltaTime, emitterPos, hullGuess: null,
|
||||
angle: ParticleEmitters[i].Prefab.CopyEntityAngle ? Rotation : 0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
CurrentRotation = Rotation;
|
||||
if (ActivePrefab.SwingFrequency > 0.0f)
|
||||
{
|
||||
@@ -214,6 +203,17 @@ namespace Barotrauma
|
||||
UpdateDeformations(deltaTime);
|
||||
}
|
||||
|
||||
if (ParticleEmitters != null)
|
||||
{
|
||||
for (int i = 0; i < ParticleEmitters.Length; i++)
|
||||
{
|
||||
if (ParticleEmitterTriggers[i] != null && !ParticleEmitterTriggers[i].IsTriggered) { continue; }
|
||||
Vector2 emitterPos = LocalToWorld(Prefab.EmitterPositions[i]);
|
||||
ParticleEmitters[i].Emit(deltaTime, emitterPos, hullGuess: null,
|
||||
angle: ParticleEmitters[i].Prefab.CopyEntityAngle ? -CurrentRotation + MathHelper.PiOver2 : 0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < Sounds.Length; i++)
|
||||
{
|
||||
if (Sounds[i] == null) { continue; }
|
||||
|
||||
Reference in New Issue
Block a user