Unstable 0.1300.1.11

This commit is contained in:
Markus Isberg
2021-04-26 21:07:23 +03:00
parent 841d755394
commit 2c750282ec
76 changed files with 671 additions and 396 deletions
@@ -1274,6 +1274,7 @@ namespace Barotrauma
private static void UpdateSavingIndicator(float deltaTime)
{
if (Style.SavingIndicator == null) { return; }
lock (mutex)
{
if (timeUntilSavingIndicatorDisabled.HasValue)
@@ -1651,7 +1652,7 @@ namespace Barotrauma
private static void DrawSavingIndicator(SpriteBatch spriteBatch)
{
if (!IsSavingIndicatorVisible) { return; }
if (!IsSavingIndicatorVisible || Style.SavingIndicator == null) { return; }
var sheet = Style.SavingIndicator;
Vector2 pos = new Vector2(GameMain.GraphicsWidth, GameMain.GraphicsHeight) - new Vector2(HUDLayoutSettings.Padding) - 2 * Scale * sheet.FrameSize.ToVector2();
sheet.Draw(spriteBatch, (int)Math.Floor(savingIndicatorSpriteIndex), pos, savingIndicatorColor, origin: Vector2.Zero, rotate: 0.0f, scale: new Vector2(Scale));