diff --git a/Barotrauma/BarotraumaShared/Source/Physics/PhysicsBody.cs b/Barotrauma/BarotraumaShared/Source/Physics/PhysicsBody.cs index f6061e3b4..b1e88218a 100644 --- a/Barotrauma/BarotraumaShared/Source/Physics/PhysicsBody.cs +++ b/Barotrauma/BarotraumaShared/Source/Physics/PhysicsBody.cs @@ -379,7 +379,7 @@ namespace Barotrauma " to a physics body (userdata: " + userData + "), value: " + value + "\n" + Environment.StackTrace; - DebugConsole.ThrowError(errorMsg); + if (GameSettings.VerboseLogging) DebugConsole.ThrowError(errorMsg); GameAnalyticsManager.AddErrorEventOnce( "PhysicsBody.SetPosition:InvalidPosition" + userData, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, @@ -401,7 +401,7 @@ namespace Barotrauma " to a physics body (userdata: " + userData + "), value: " + value + "\n" + Environment.StackTrace; - DebugConsole.ThrowError(errorMsg); + if (GameSettings.VerboseLogging) DebugConsole.ThrowError(errorMsg); GameAnalyticsManager.AddErrorEventOnce( "PhysicsBody.SetPosition:InvalidPosition" + userData, GameAnalyticsSDK.Net.EGAErrorSeverity.Error,