Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo

This commit is contained in:
Regalis11
2015-10-14 22:10:37 +03:00
parent 8df9133e84
commit 2bb5d41836
27 changed files with 135 additions and 126 deletions

View File

@@ -49,12 +49,12 @@ namespace Subsurface
StreamWriter sw = new StreamWriter(filePath);
StringBuilder sb = new StringBuilder();
sb.AppendLine("Subsurface crash report (generated on " + DateTime.Now + ")");
sb.AppendLine("Barotrauma crash report (generated on " + DateTime.Now + ")");
sb.AppendLine("\n");
sb.AppendLine("Subsurface seems to have crashed. Sorry for the inconvenience! ");
sb.AppendLine("Barotrauma seems to have crashed. Sorry for the inconvenience! ");
sb.AppendLine("If you'd like to help fix the bug that caused the crash, please send this file to the developers on the Undertow Games forums.");
sb.AppendLine("\n");
sb.AppendLine("Subsurface version " + GameMain.Version);
sb.AppendLine("Game version " + GameMain.Version);
sb.AppendLine("Selected content package: " + GameMain.SelectedPackage.Name);
sb.AppendLine("Level seed: "+ ((Level.Loaded == null) ? "no level loaded" : Level.Loaded.Seed));
sb.AppendLine("Loaded submarine: " + ((Submarine.Loaded == null) ? "none" : Submarine.Loaded.Name +" ("+Submarine.Loaded.MD5Hash+")"));