Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo

This commit is contained in:
Regalis11
2015-10-14 22:10:37 +03:00
parent 8df9133e84
commit 2bb5d41836
27 changed files with 135 additions and 126 deletions
+1 -1
View File
@@ -72,7 +72,7 @@ namespace Subsurface.Lights
public void UpdateHullsInRange()
{
hullsInRange.Clear();
if (range < 1.0f) return;
if (range < 1.0f || color.A < 0.01f) return;
foreach (ConvexHull ch in ConvexHull.list)
{