Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo
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@@ -101,9 +101,10 @@ namespace Subsurface.Items.Components
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foreach (Connection c in connections)
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{
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if (!c.IsPower) continue;
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foreach (Connection recipient in c.Recipients)
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{
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if (recipient == null) continue;
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if (recipient == null || !recipient.IsPower) continue;
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Item it = recipient.Item;
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if (it == null) continue;
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