Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo

This commit is contained in:
Regalis11
2015-10-14 22:10:37 +03:00
parent 8df9133e84
commit 2bb5d41836
27 changed files with 135 additions and 126 deletions
@@ -7,9 +7,9 @@
Tags="smallitem"
pickdistance="150">
<Sprite texture ="lamp.png" sourcerect="0,0,16,32" depth="0.8"/>
<Sprite texture="lamp.png" sourcerect="0,0,16,32" depth="0.8"/>
<LightComponent color="1.0,1.0,1.0,1.0" range ="1000.0" powerconsumption="50"/>
<LightComponent color="1.0,1.0,1.0,1.0" range ="800.0" powerconsumption="50"/>
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
<requireditem name="Screwdriver,Wire" type="Equipped"/>
+1 -1
View File
@@ -32,7 +32,7 @@
<Sprite texture ="railguncontroller.png" depth="0.8"/>
<Controller userpos="-1" direction ="Right" canbeselected = "true">
<Controller UserPos="-1.0" direction ="Right" canbeselected = "true">
<limbposition limb="Head" position="0,-124"/>
<limbposition limb="LeftHand" position="38,-125"/>
<limbposition limb="RightHand" position="38,-125"/>