Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo
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@@ -7,9 +7,9 @@
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Tags="smallitem"
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pickdistance="150">
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<Sprite texture ="lamp.png" sourcerect="0,0,16,32" depth="0.8"/>
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<Sprite texture="lamp.png" sourcerect="0,0,16,32" depth="0.8"/>
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<LightComponent color="1.0,1.0,1.0,1.0" range ="1000.0" powerconsumption="50"/>
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<LightComponent color="1.0,1.0,1.0,1.0" range ="800.0" powerconsumption="50"/>
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<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver,Wire" type="Equipped"/>
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@@ -32,7 +32,7 @@
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<Sprite texture ="railguncontroller.png" depth="0.8"/>
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<Controller userpos="-1" direction ="Right" canbeselected = "true">
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<Controller UserPos="-1.0" direction ="Right" canbeselected = "true">
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<limbposition limb="Head" position="0,-124"/>
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<limbposition limb="LeftHand" position="38,-125"/>
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<limbposition limb="RightHand" position="38,-125"/>
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