Fix think hook getting called twice on the client

This commit is contained in:
EvilFactory
2022-12-15 09:10:10 -03:00
parent fe2d0bdddb
commit 2b871c8c48
3 changed files with 9 additions and 9 deletions
@@ -349,7 +349,6 @@ namespace Barotrauma
CoroutineManager.Update(paused: false, (float)Timing.Step);
GameMain.LuaCs.Update();
GameMain.LuaCs.Hook.Call("think", new object[] { });
performanceCounterTimer.Stop();
if (GameMain.LuaCs.PerformanceCounter.EnablePerformanceCounter)
{