Fix think hook getting called twice on the client

This commit is contained in:
EvilFactory
2022-12-15 09:10:10 -03:00
parent fe2d0bdddb
commit 2b871c8c48
3 changed files with 9 additions and 9 deletions
@@ -927,16 +927,8 @@ namespace Barotrauma
SoundManager?.Update();
Stopwatch luaSw = new Stopwatch();
luaSw.Start();
GameMain.LuaCs.Update();
luaSw.Stop();
PerformanceCounter.AddElapsedTicks("Think Hook", luaSw.ElapsedTicks);
Timing.Accumulator -= Timing.Step;
updateCount++;